Testing improved performance and stability (v1.4.3)
Author: 2 Left Thumbs,
published 1 year ago,
[h3]OPTIMIZATION[/h3]
Following a few crash ports on v1.3, and [i]many more[/i] after v1.4, Jack has been hard at work looking for solutions to further optimize the game and improve overall stability.
We believe a very meaningful step forward has now been taken with v1.4.3! A new means of compiling the game means it should now perform [b]MUCH better[/b]!! This is a fairly substantial change, so we want to test it thoroughly before pushing it out to the main branch.
[h3]ACCESSING THE BETA[/h3]
Accessing the public beta branch is simple as can be and only takes a few steps:
[olist]
[*] Find the game in your Steam library, right-click it, and select "Properties..."
[*] From the menu on the left of the new window, select "BETAS."
[*] Click the dropdown menu underneath where it says "Select the beta you would like to opt into", select "public_beta - Public beta."
[*] Wait for the game to complete updating.
[*] Launch the game!
[/olist]
[h3]BUG REPORTING[/h3]
While this is potentially a massive overall improvement to the game, it is likely to expose all new bugs in the code that have otherwise worked through the previous exporting methods.
I have created a new thread that is specific to [url=https://steamcommunity.com/app/1484720/discussions/0/3772364735644106857/]bug reporting for v1.4.3[/url].
Please share any problems you encounter there - and we'll be racing towards a new and improved [b]Dead Estate[/b], that should run better than ever before!
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[h3]MORE COOL GAMES?[/h3]
While I have you here, please consider checking out [b]Project Malice[/b]! A action roguelike shooter from our friend AploveStudio. Fans of Dead Estate are bound to love this one too!
An isometric roguelike third-person shooter about a ruined Earth and the unending chaos engulfing it. Fight hordes of the infected, gather loot, make allies, traverse spacetime, and venture into the depths of what we could've prevented.
https://store.steampowered.com/app/2157060/Project_Malice/