Fairly large patch, this should hopefully address a lot of the most common critiques with the latest content update :] - Toilet items can no longer spawn from challenge room boxes. - The Toilet Paper item will no longer spawn during challenge runs. - Made the Portrait Demon’s hitbox slightly smaller. - Fixed a bug which caused the game to display incorrectly on non-16:9 displays. - Fixed a bug where only part of the item descriptions at Cordelia’s shop would be italicized. - Fixed an issue with music being permanently muted if you set your BGM volume to 0. - Fixed some crashes which would occur immediately after starting a game with a B or C costume selected. - Fixed some crashes that would occur seemingly randomly with no error message. This one was a real pain in the ass to figure out. - Fixed a crash which would sometimes occur upon defeating Cybil. - Fixed a small bug in which tutorial control prompts would be affected by lighting when they should be displayed above all lighting and shadows. - Fixed a freeze triggered whenever Chunks would spawn on a floor while Curse of the Ancient is enabled. - Fixed a freeze triggered by firing any weapon while holding Toxic Barrel with Curse of the Explosive enabled. - Fixed a bug where the signs on the balcony's text would appear incomplete after leaving and returning to the room. - Assignment Anya[list] - Added small pouches which you can use to expand your inventory. There are three pouches total in the mansion, so you can have a maximum of 9 inventory slots by the end of the game. - You can now use health potions (and most consumable items) where you find them without having to add them to your inventory. - Added item boxes to the back patio, gallery, laundry room, and guest bedrooms. - Removed the item box from the northwest foyer room (there is already another item box literally two rooms away). - Changed Game Slime’s S-rank review on the score screen to mention a 1-hour completion time instead of 2 hours. - Significantly toned down the particle effects during the final Chunks chase. - Moved the chandelier in the north foyer room slightly because it obscured the camera before. - Added a tutorial prompt explaining that you must use cameras to save the game. - Added a one-time tutorial prompt to the save menu stating that Assignment Anya does not feature automatic saving. - Quitting Assignment Anya from the pause menu now asks you if you’re sure you want to quit. - You can now hold the fire button to fast-forward through the establishing shot cutscenes or press the pause button to skip them altogether. - Fixed a crash which would occur when you went back a room during the “Another World” segment. - Fixed a softlock where you would teleport into a white room at the end of the “Another World” segment. - Fixed a bug which allowed you to equip and unequip the zombie mask while in menus. - Fixed a softlock in the “Somebody’s Wardrobe” area caused by getting stuck behind some of the furniture. - Fixed a crash during the Chunks chase which would sometimes occur when entering new rooms. - Fixed a softlock caused by saving after the Chunks chase begins and reloading your file. - Fixed an error in which the tutorial prompt to open your inventory wouldn’t disappear after opening your inventory. - Fixed a bug in which curses could be enabled in Assignment Anya. - Fixed a bug which caused music to not play during the Chunks chase. - Fixed an issue in which the game would lag heavily during the final chase segment.[/list] - The Gauntlet[list] - Removed a number of useless items from the spawn pool for this challenge, such as Map, The Globe, Rat Poison, etc,. - Cordelia no longer sells maps in this challenge. - Added additional time to most challenge boxes.[/list] - Mutants[list] - Chunks now spawns much earlier in this challenge.[/list] - The Great Depression[list] - Removed Tiny Wallet from the spawn pool for this challenge.[/list] - Arcade Maniac[list] - Portrait Demons now spawn away from doorways and the player. - Portrait Demons now move at different speeds: the first one moves very slowly, the second will move a little faster, and the third will move quickly. - Added a big heart in the starting room. This is a one-time heal and it’s the only way to regain your health in this challenge.[/list] - Items relating to secret/bonus floor elevators (such as Elevator Button, The Vault, and Toilet Paper) as well as Chaos Token have been removed from the spawn pools of all challenges. - Made some significant optimizations:[list] - Improved the way that the HUD minimap is drawn. - Changed the method that almost all outlined text is drawn for a more efficient one. - Overhauled the game's memory management.[/list]