Hey Chefs, Patch #3 is up! [b]Improvements[/b] - Improved door & hidden wall colliders. Should no longer get stuck on the back side of sliding doors. Will not be blocked by an “invisible” door. - “E” now works as an alternate interact button. This is temporary, until we add key rebindings. [b]Bug Fixes[/b] - Fixed an issue when using “Load from Last Sleep” where items and furniture items go missing. This was due to not all saved files being overwritten, which caused the error. Backup saves should work properly now and will fully overwrite the autosave. - Eliminated doubles of the same character displayed in map. - Fixed issue where you cannot pick up and place furniture when opening Build Mode. - Fixed some text errors. Another issue that seems to occur is that in the case of certain crashes (sometimes from external sources like power outage), the save file can become corrupt. This usually happens if the game suddenly closes in the middle of saving. Previously, a corrupt save file could disrupt the main load screen. The game can now read if a file is corrupt, so you can now load a backup save properly. We will continue looking for ways that the game could cause an internal crash, and try to fix these soon! [img]https://clan.cloudflare.steamstatic.com/images//41514609/37aa8bd2d81a4d981ff74f9f0578b200e7476354.jpg[/img] Fix for load game issue. Another issue players have encountered is sometimes waiters or chefs get stuck. This one is a bit harder to reproduce, but we should have a fix for this soon. Appreciate the reports. More updates coming!