[h1]Hello fellow cat enthusiasts![/h1] Another week, another patch! This one's a bit more sizable, and fixes some crashes as well as some other common complaints. In the meantime, we're hard at work to fix some issues that require a bit more work: don't forget to join our [url=https://discord.gg/uNhAYFV6KH]Discord[/url] to be notified whenever our next patch goes into beta! If you run into any new bugs, please join our [url=https://discord.gg/uNhAYFV6KH]Discord[/url] and go to #take-a-ticket to make an official bug report. 😸 Patch notes for 1.0.401-windows: - The missing floors/wallpapers added in the previous patch are now also available in older save games - Fixed two crashes that sometimes occurred at the end of the day if there had been a lot of customers - Fixed a crash when buying items in shops too fast - Fixed bug in Forever Home achievements where stat bonuses awarded by Traits were not taken into account for the achievement requirements - Fixed some bar furniture not counting towards the A Pint at the Winchester achievement - Disabled recipe selection functionality, since it was confusing a lot of players. We're working on a more elegant solution that better communicates the recipe mechanic. - Fixed cat toy need display being wrong in build mode - Fixed floors/walls being repurchasable (might still happen in ongoing save games) - Fixed some tasks being able to pile up (such as calling regulars, petting cats, cleaning litterboxes) (existing tasks in save games are not removed) - Fixed the recipe limit being one too low for all recipes in the game - Set the staff limit back to six while we get the additional staff members ready (it's coming! very soon!)