A few bug fixes and enhancements out today in this update. Appreciate your patience as the experience gets more and more polished! [b]Features:[/b] [list] [*] New "drop item" key bind that defaults to the G key (unless you've already set it something else). It will drop the off-hand item first if present before the main hand item [/list] [b]Fixes:[/b] [list] [*] Fixed extreme glow coming from objects like sand or bonemeal stockpiles [*] Fixed the "Add from inventory" button not working properly for certain structures like very tall roofs [*] Fixed stockpiles getting wet in the rain even when covered by a roof [*] Fixed clove plant dig up interaction to be L.Ctrl+LMB instead of just LMB [*] Fixed wolf disappearing when at a certain not too far distance [*] Fixed invalid "last harvested date" value in the plant UI if you dug up and replanted a wild plant before gathering from it [*] Fixed plants not growing properly if dug up without gathering first and then being replanted [*] Fixed fermentation of berry juice taking longer than it takes to decay within a covered jar [*] Fixed crafting recipes that require containers to mix liquids in not properly refreshing when selecting a different container [/list] [b]Other changes:[/b] [list] [*] Digging up plants will alter the terrain texture below them [*] Added stockpile support for pine cones and empty pine cones [*] Mud mortar takes a bit longer to craft [/list]