Update v0.5.3
Author: originalstudios,
published 2 years ago,
Playtest build updated!
More features, balance changes and bug fixes! Keep that feedback coming
[b]Balance:[/b]
[list]
[*] Jerky improved more: lower amount of blight, higher resulting condition when smoked, and slower decay. But Jerky now has negative thirst replenishment to help balance out the above, similar to cured sausages
[*] Slightly increase effectiveness of hatchet, bronze and steel axes against trees
[*] Molten bronze that hardens now only loses 5% of its mass instead of 20%
[/list]
[b]Fixes:[/b]
[list]
[*] Fix steel blades getting flawed quality steel instead of a limit to condition when forged
[*] Fix issue where holding the alternate interaction input (default: left alt) while clicking in a building's UI such as the crucible furnace will cause the character to start taking the furnace apart while the UI is still open
[*] Fix so that attempting to run while carrying a large and heavy object like a log no longer drains stamina faster since there is no speed increase
[/list]
[b]Features:[/b]
[list]
[*] Steel blades and tool heads can now be forged back into steel chunks after being heated
[*] Added new crafting recipe: pine branch gives a stick and 3 pine leaves
[/list]
[b]Other changes:[/b]
[list]
[*] Rework crafting list output amounts to be more clear how many items will be created at a glance
[*] Change sand footsteps look
[*] Add better looking dirt footsteps texture
[*] Change up mosquito sound behavior and amount of blight from bites
[/list]