Playtest updated! Fixing a few issues introduced in the previous update, and some much needed balance changes. Thanks for all your reports! [b]Balance:[/b] [list] [*] Slightly increased the generation chance of ginseng and all the various mushrooms [*] Reduced the amount of poison from spotted red mushroom soup [*] Slightly reduced the amount of Blight from contaminated coyote and wolf meat [*] Slightly increased the amount of hunger replenishment from fresh coyote meat [*] Fixed cooked sausages having almost no Blight [/list] [b]Fixes:[/b] [list] [*] Fix issue where certain saves would suddenly not be loadable with a "Could not load game" message [*] Fix so that the "[LMB] Place down" when holding logs will actually work now under click-to-move control mode, if the cursor is close to your character [*] Fix various font outlines when using the Russian language setting so that things are much easier to read against the the terrain [*] Tweak first task description in the "More realistic" mode to make it more clear that the home village is inaccessible [*] Fix the home village and region names not showing up in the task descriptions after loading a save [*] Fix chamomile flowers not properly switching to dry version when reaching 100% dryness while on the ground, and not in your inventory [*] Fix collision issue with lean-to when lying down on the bedroll, now the character properly animates onto the bedroll under the lean-to [*] Fix crafting list so that the selected required tool is properly preserved if you move it around in your inventory [*] Fix creature harvesting to be the proper times, they were made a lot slower by accident in the last update [*] Fix game breakage when crafting an equippable item (like a jug) while both hands are taken up by two separate items [*] Fix a few Russian translation mistakes [/list] [b]Other changes:[/b] [list] [*] Allow bear meat to be cut up into a bunch of meat strips [/list]