Update v0.5.1
Author: originalstudios,
published 2 years ago,
Playtest updated!
Fixing a few issues introduced in the previous update, and some much needed balance changes. Thanks for all your reports!
[b]Balance:[/b]
[list]
[*] Slightly increased the generation chance of ginseng and all the various mushrooms
[*] Reduced the amount of poison from spotted red mushroom soup
[*] Slightly reduced the amount of Blight from contaminated coyote and wolf meat
[*] Slightly increased the amount of hunger replenishment from fresh coyote meat
[*] Fixed cooked sausages having almost no Blight
[/list]
[b]Fixes:[/b]
[list]
[*] Fix issue where certain saves would suddenly not be loadable with a "Could not load game" message
[*] Fix so that the "[LMB] Place down" when holding logs will actually work now under click-to-move control mode, if the cursor is close to your character
[*] Fix various font outlines when using the Russian language setting so that things are much easier to read against the the terrain
[*] Tweak first task description in the "More realistic" mode to make it more clear that the home village is inaccessible
[*] Fix the home village and region names not showing up in the task descriptions after loading a save
[*] Fix chamomile flowers not properly switching to dry version when reaching 100% dryness while on the ground, and not in your inventory
[*] Fix collision issue with lean-to when lying down on the bedroll, now the character properly animates onto the bedroll under the lean-to
[*] Fix crafting list so that the selected required tool is properly preserved if you move it around in your inventory
[*] Fix creature harvesting to be the proper times, they were made a lot slower by accident in the last update
[*] Fix game breakage when crafting an equippable item (like a jug) while both hands are taken up by two separate items
[*] Fix a few Russian translation mistakes
[/list]
[b]Other changes:[/b]
[list]
[*] Allow bear meat to be cut up into a bunch of meat strips
[/list]