A few fixes to reduce some errors and increase stability of the co-op playtest experience on slower connections [b]Fixes:[/b] [list] [*] Fixed steel bear trap not being placeable [*] Reduced errors related to the saving process if it takes too long [*] Removed the delete game button after deleting a game in the host game window since there is no longer a game selected to delete [*] Fixed one chunk not loading properly breaking all future chunk loads until a restart/rejoin [*] Fixed game join not working consistently if connection isn't fast enough to receive chunk data within a certain amount of time [/list] [b]Other changes:[/b] [list] [*] Reduced amount of duplicate events sent for anonymous statistics collection [/list]