[b]All changes:[/b] [list] [*] Crafting menu now sorts so that things that can be created are always at the top, followed by things with ingredients missing below [*] Fix bug where dragging heavily stacked fuel items out of the fire pit and dropping them would end up losing some amount of items [*] Shift and Control keys to split items when dragging now respected by double click movement as well [*] Add new alpha feedback survey link [*] Change energy depletion rate so that you should be tired enough to sleep the full 8 hours when the next night comes [*] Coyotes now run away more [*] Hostile creatures spawn further away so they don't all surround you at all times later in the game [*] Hostile creature spawn rates changed a bit, balancing out difficulty later on [/list]