Another small update with a few bugfixes [b]All Changes:[/b] [list] [*] Fix issue where your character would freeze up if you click hostile creatures immediately after killing them [*] Fix race condition around double-clicking and dragging an item at the same time, causing the item to move to a different inventory but with its properties wiped out and becoming "NaN" (not a number). [*] If highlighted object labels are toggled, hide them when UI is shown so text is easier to read [*] Fix issue where a corrupted save prevents the whole game from starting up. Still need to harden the saving process so corrupted saves on crashes/power loss are prevented [*] Fix minor terrain height calculation issue introduced recently that would make objects not snap to terrain that well when being placed [/list]