Small update with a few fixes and quality of life improvements thanks to all your great feedback! [b]All Changes:[/b] [list] [*] Empty jug no longer slows you down when carried [*] Show all anvil-related crafting recipes when anvil is used even if not in inventory [*] Make item/building rotation fixed to 5 degree increments across all platforms for more control over rotations [*] Crafting output now heavily prefers to merge with other stacks rather than the slot that was right-clicked to select "Craft with..." [*] Auto-equip any tools crafted if handheld slot is unoccupied (to ease the experience of broken tools put back together) [*] Show inventory when crafting menu or building menu are opened, now making so hitting tab (or whichever key is mapped) will now close the crafting/building menu too [*] Reduce amount of fog a tiny bit [*] Widen scrollbar handles in various UI windows and remove W and S keys from affecting the scrollbar [*] Rework hostile creature spawning to avoid player camp much more, introduce respawn cooldown, and avoid clumping together [*] Stones also dropped when breaking off pieces of iron rich rock [*] Fix any equipped container items (bowls, jug, etc) set to a default position in the hand as they are getting filled [*] Remove delete buttons in save/load windows ingame to prevent issue with deleting the active save breaking the entire world completely [*] Add more helpful text to the various crude handle tooltips to explain better how the chisel fits in [/list]