New update with a bunch of bug fixes, slightly lower camera angle when zoomed in, and a new way to bypass all tutorial tasks for new games. [img]https://clan.cloudflare.steamstatic.com/images//40600341/3415c5a91732c6788b1aa1682e3275f84f8b448f.gif[/img] [b]All Changes:[/b] [list] [*] Added checkbox on new game window to allow all tutorial tasks to be skipped. For those that are trying out new worlds as the game evolves and don't want the tasks to constantly bug you. Story based tasks will still appear at the right moment [*] New slightly lower angle when zoomed in. Given the new perspective, there will be a slightly higher chance of seeing unloaded parts of the world in the distance. The game will continue to be optimized so more of the world can be loaded at the same time to prevent this in the future [*] Different and slightly larger map player icon [*] Fix divide-by-zero issue with regards to various objects that collect rain. In certain cases the hunger value of water exposed to the rain would become "NaN" and break your hunger meter when consumed [*] Fix crucible furnace not forcing crucible to be present before smelting, resulting in lost output [*] Fix weird issue when clicking "Fill" on a container item from an external inventory suddenly breaking the state of your character's inventory. A side effect would be seeing metal objects suddenly start to heat up in the character's inventory [*] Fill item action now also works from player inventory to items in an external inventory such as the fire pit [*] Added "Empty Half" option for items like the bowl [*] Properly reset game state if player dies during sleep, for example from blight infection. Prevents weird player animation and breaking the UI so that you can't load or quit [*] Allow lake water and rain water mixture to still be boiled [*] Fix case where queued up forging would still work when the item cools down too much [*] Add "Toggle HUD" key to allow for better screenshots [*] Update some item tooltip text to make things a bit more clear in certain circumstances [*] More mass for log based items so they aren't kicked around as easily [*] Linux: updated linux toolchain to potentially fix issues with launching the game in certain environments [/list]