There's been a ton of feedback around how it continues to be too easy to get lost in the game, even after the added rivers, cairns, and item label visibility radius changes. Finally put some time into hopefully solving this issue once and for all: difficulty selection at the start of a new game and a region map [img]https://clan.cloudflare.steamstatic.com/images//40600341/d9f390c77afc216d63395202d8d6d4cbf32bfe44.png[/img] When you choose the "More forgiving" option, you gain access to a large region map (default key: M) that shows your position and direction, as well as the approximate locations of any fire pits you've placed in the world. [img]https://clan.cloudflare.steamstatic.com/images//40600341/fb876ba7dab42ecb1f02241d0725d3630546e2d0.png[/img] Those that like to explore more without worrying too much about keeping track of surrounding terrain features and cairns, you'll feel at home with the new map. Those that prefer the old way can select the "More realistic" option for the same experience as before. All existing saves will be categorized as in the more realistic mode as well. Currently there's no way to switch modes in an existing game, but that may come soon. [b]All Changes:[/b] [list] [*] New difficulty selection at the start of a new game. "More forgiving" and "More realistic". More realistic is exactly the same as the game was before this update [*] Region map (default key: M) added only in the "More forgiving" mode to help with navigation. Shows your location and locations of fire pits you've placed [*] Dim "Attack Mode" key binding if the attack style isn't set to use this key [*] Increase wild garlic generation chance by a decent amount [*] Firewood fuel efficiency increased by 50%. Now cutting logs into firewood is much more worthwhile [/list]