Backpack Battles Patch 0.9.2
Author: playwithfurcifer_business,
published 7 months ago,
[h3]Hi everyone,[/h3]
It's been two weeks since Backpack Battles released into Early Access. This week, we overhauled the title screen, it's still work-in-progress but we think it’s cleaner already!
Also, it’s time for more balance adjustments. The last patch helped bring the new classes more in line, but especially the Pyromancer was still very strong.
The goal of this patch is to bring Berserker and Pyromancer more in line and to nerf some of the dominant subclasses. We will monitor the effect of these changes and will make more adjustments next week!
[h2]Changelog 0.9.2[/h2]
[h3]Neutral[/h3]
[list]
[*] Burning Torch: Chance to gain extra damage 35% -> 30%
[*] Vampiric Potion: Lifesteal 8 -> 10
[*] Eggscalibur: Mana cost 12 -> 11
[*] Sapphire (Weapon): Reduced chance for Regular, Flawless, and Perfect
[*] Sapphire (Inventory): Reduced delay by 1s
[*] Topaz (Inventory): Reduced stamina for Common, Flawed, and Perfect
[/list]
[h3]Pyromancer[/h3]
[list]
[*] Frozen Flame: Heat needed to generate Cold 5 -> 7
[*] Dark Lantern: Damage per Fire item 7 -> 5
[*] Friendly Fire: Cooldown 3s -> 3.5s
[*] Sun Armor: Heal 25 -> 20
[*] Chili Goobert: Activations 5 -> 6
[*] Sun Shield: Block needed to deal damage 10 -> 12
[*] Flame Whip: Damage when using Spike 6 -> 8
[*] Obsidian Dragon: Damage +1
[/list]
[h3]Berserker[/h3]
[list]
[*] Axe: Cooldown 1.7s -> 1.9s
[*] Double Axe: Cooldown 1.7s -> 1.9s
[*] Forging Hammer: Sell value 5 -> 3
[*] Brass Knuckles: Cooldown 1.7s -> 2.0s
[*] Anvil: Stamina reduction 4% -> 3%
[*] (Armored) Wisdom Puppy: Block +2
[/list]
[h3]Ranger[/h3]
[list]
[*] Mega Clover: Sale chance bonus 8% -> 6%
[*] Big Bowl of Treats: Chance to activate pets twice 30% -> 25%
[*] Balance-relevant fix: Hedgehog can now actually crit
[*] Belladonna’s Shade: Trigger chance 50% -> 60%
[/list]
[h3]Reaper[/h3]
[list]
[*] Staff of Unhealing: Heal 12 -> 13
[*] Cauldron: Cooldown 5s -> 4s
[*] Mrs. Struggles: Cooldown 4s -> 3.5s
[*] Miss Fortune: Cooldown 3s -> 2.5s
[*] Strong Vampiric Potion: Lifesteal bonus 10% -> 13%
[*] Strong Divine Potion: Buffs 4 -> 5
[*] Strong Mana Potion: Mana 6 -> 7, maximum health 15 -> 20
[*] Ruby Chonk: Damage +2
[/list]