Backpack Battles Patch 0.7.5
Author: playwithfurcifer_business,
published 9 months ago,
[h3]Hi everyone,[/h3]
This week, we announced that Backpack Battles is going into Early Access on March 8th, 2024! Which is in less than 50 days! And we received a ton of very nice messages from you! ♥
In case you missed it, check out the [url=https://store.steampowered.com/news/app/2427700/view/7218773835683119709]announcement post[/url]!
The 0.7.5 update adds a new shield that you can craft, the [b]Moon Shield[/b]. It interacts with Mana and Block-generating items and can shield from melee and ranged attacks.
[img]https://clan.cloudflare.steamstatic.com/images//44182194/f55e800cdc7ce019703b3a3056921174706ddc15.png[/img]
We also improved the [b]combat log[/b]: After battle, you can now hover over entries in the log and then hover items to see their stats at that moment. Also, the health your items healed is now tracked in the [b]Heal meter[/b] (switch to it using the dropdown menu in the damage meter).
There are balancing changes as always, check them out below or in the in-game patch notes.
[h3]Joining the community[/h3]
Found a bug? Want to share fanart or BPB content? Or just like to talk to other players about the game? Join our Discord server here: https://discord.gg/sbEkqeUKNr
Also check out the [url=https://backpackbattles.wiki.gg/]new wiki[/url], maintained by some awesome community members!
[h3]Patch notes for 0.7.5[/h3]
[list]
[*] NEW RECIPE: Moon Shield
[*] Damage Meter can now be switched to Heal!
[*] Combat log now tracks damage, accuracy, critrate etc throughout the whole battle history! (There are still things missing, more work on that will come in the future.)
[/list]
[b]Balance:[/b]
[list]
[*] Spectral Dagger is now crafted with Mana Potion
[*] Belladonna’s Whisper: Damage needed per Poison 7 -> 8 (also slightly reworded)
[*] Staff of Unhealing: No longer gets +4 heal when Mana used
[*] Strong Poison Flask: Poison delay 5s -> 6s
[*] Platinum Customer Card: Unique Chance 6% -> 8%
[*] Ruby Chonk: Damage +2
[*] Fancy Fencing Rapier: Cooldown 1.8s -> 1.7s
[*] Poison Dagger: Damage +1
[*] Pandamonium: Damage +1
[*] Eggscalibur: Damage +1
[*] Tusk Piercer: Damage +1
[*] Crossblades: Damage +1
[/list]
[b]Fixes:[/b]
[list]
[*] Fixed Hungry Blade/Bloodthorne not logging the used Regeneration
[*] Darksaber now plays an attack animation
[*] Piggybank no longer logs “+0 maximum health gained”
[/list]
[b]Other:[/b]
[list]
[*] Cap of Discomfort now is a “Dark” item
[*] Dropdown lists now highlight the hovered entry
[/list]