[h3]Hi everyone,[/h3] Hope you had a great week! This update adds the [b]Corrupted Armor[/b], a craftable item! Of course, it generates Block at the start of battle. Then, it shoves debuffs from you to your opponent on cooldown. Also, when surrounded by [b]Dark[/b] items, it gives the debuffs on your opponent a protection chance - so your opponent might fail to cleanse the debuffs. [img]https://clan.cloudflare.steamstatic.com/images//44182194/36704ba7bd77ec28002a4ac878d8b35b7f91d313.png[/img] The patch also includes some small quality-of-life changes, such as the [b]combat log[/b] now tracking the Block items generated over the battle. There are balancing changes as always, check them out below or in the in-game patch notes. A quick reminder that Backpack Battles is going into [b]Early Access on March 8th, 2024[/b] - which is in [b]40 days[/b]! So don't forget to wishlist it! [h3]Joining the community[/h3] Found a bug? Want to share fanart or BPB content? Or just like to talk to other players about the game? Join our Discord server here: https://discord.gg/sbEkqeUKNr Also check out the [url=https://backpackbattles.wiki.gg/]new wiki[/url], maintained by some awesome community members! [h3]Patch notes for 0.7.6[/h3] [list] [*] NEW RECIPE: Corrupted Armor [/list] [b]Balance:[/b] [list] [*] Holy Armor: Cost 14g -> 13g [*] Blood Harvester: Cost 12g -> 11g [*] Pumpkin: Cost 11g -> 9g [*] Tim: Cost 12g -> 11g [*] Gingerbread Jerry: Cost 10g -> 8g [*] Moon Shield: Block needed to generate Mana 10 -> 12 [*] Health Potion: Heal 12 -> 11 [*] Belladonna’s Whisper: Threshold to generate Poison 8 -> 9 [*] Darksaber: Stamina cost 1.0 -> 1.2 [*] Manathirst: Lifesteal 12 -> 10, damage +1 [*] Platinum Customer Card: Unique chance 8% -> 10% [*] Fancy Fencing Rapier: Cooldown -0.1s [*] Crossblades: Damage +1 [*] Eggscalibur: Damage +1 [*] Pandamonium: Damage +1 [*] Ruby Chonk: Damage +2 [*] Burning Coal (Armor): Block 12 -> 15 [*] Burning Coal (Backpack): Cleanse 2 -> 3 [/list] [b]Fixes:[/b] [list] [*] Fixed tooltips something not showing up in item library and recipe sheet [*] Fixed Accuracy not updating when hovering entries in the combat log [*] Block removal is now counted as damage dealt in damage meter [*] Fixed multiple shields blocking not reducing the damage multiple times [/list] [b]Other:[/b] [list] [*] Damage meter now tracks Block gained [*] Added a message that notifies the player when there are items in storage when starting a battle [/list]