Backpack Battles Patch 0.7.3
Author: playwithfurcifer_business,
published 10 months ago,
[h3]Hi everyone,[/h3]
Hope your first week in 2024 has been good!
We have another experiment this week: You will now receive [b]1 extra try before round 8[/b] (the subclass round). Play around with it, at the end of the week, there will be a poll on Discord to check back with you!
With this week's update, we're also replacing the Book of Light with the [b]Glowing Crown[/b] - and we've added a new recipe, the [b]Holy Spear[/b].
[img]https://clan.cloudflare.steamstatic.com/images//44182194/59898d1cc0ce8cf9fd976b6e9e350c1cdd9e1b26.png[/img]
There are also quite a few [b]item reworks[/b] and balancing adjustments, check them out in the changelog below or in-game!
[h3]Joining the community[/h3]
Found a bug? Want to share fanart or BPB content? Or just like to talk to other players about the game? Join our Discord server here: https://discord.gg/sbEkqeUKNr
Also check out the [url=https://backpackbattles.wiki.gg/]new wiki[/url], maintained by some awesome community members! ♥
[h3]Patch notes for 0.7.3[/h3]
[list]
[*] NEW RECIPE: Holy Spear
[*] “Book of Light” is now the “Glowing Crown” with basically the same effect. The Book will come back later as another Item.
[/list]
[b]Balance:[/b]
[list]
[*] You now regain 1 try at round 8
[*] Reworked Ranger Bag: Now gives 10% crit + 3% per Luck
[*] Piggy Bank now additionally increased max HP for each adjacent “Start of Battle” effect item
[*] Whetstone, Hero Sword, Hero Long Sword, Falcon Blade, Crossblades, Gloves of Haste are now "Start of Battle" effects
[*] Reworked Mana Potion: now gives 15 max HP instead of Luck, triggers when using Mana OR falling below 50% HP
[*] Mana Orb: Added effect: Use 33 Mana to gain 15 random buffs
[*] Platinum Customer Card: Reflect 1 -> 2, Unique Chance: 3% -> 4%
[*] Book of Light: Is now Glowing Crown that has one socket. Heal 6 -> 5
[*] Darkest Lotus: Mana/Buff removal 2 -> 3, price 7g -> 8g
[*] Bloodthorne: Stamina cost 1.5 -> 1.8
[*] Ruby Chonk: Damage +2
[*] Fancy Fencing Rapier: Cooldown 1.6s -> 1.5s
[*] Impractically Large Greatsword: Empower threshold 6 -> 5
[*] Poison Dagger: Cooldown 3.5s -> 3.0s
[*] Bloody Dagger: Cooldown 3.5s -> 3.0s. Vampirism generation +1, bonus heal 2 -> 3
[*] Broom: Stamina usage 1.5 -> 1.2
[/list]
[b]Fixes:[/b]
[list]
[*] Uniques can now drop in subclass round (after subclass was chosen)
[*] Fixed a crash where items could be picked up during crafting
[*] Fixed items that were pushed aside not starting recipes when they should
[*] Fixed a crash when opening recipe book from title screen with a non-available class selected
[/list]
[b]Other:[/b]
[list]
[*] The new community wiki is now linked on the title screen!
[/list]