[h2]Hi everyone,[/h2] Hope you all had fun with the new items so far! Today it’s time for the first round of adjustments. Since the content is so fresh, we will be careful for now, but you can expect more adjustments soon when there was more time to experiment! Good news - the [url=https://www.makeship.com/products/rainbow-goobert-plush]Rainbow Goobert plushie[/url] is fully funded and available for one more week! Thank you everyone for the support ♥ [url=https://www.makeship.com/products/rainbow-goobert-plush][img]https://clan.cloudflare.steamstatic.com/images//44182194/eb6d7b43bff8191f9395a61514052ed8851e3bbd.png[/img][/url] [h2]Full Changelog for 0.9.13[/h2] [h3]Balancing[/h3] [b]Neutral[/b] [list] [*] Burning Torch: Damage -1 [*] Stone Golem: Damage per Bag of Stones: 7 -> 8 [*] Amulet of the Wild: Increased maximum Spike damage 30% -> 35% [*] Amulet of Alchemy: Potion repeat chance 35% -> 40% [*] Thornbloom: Empower chance 50% -> 60%, damage +1 [*] King Goobert: Invulnerability 1.3s -> 1.5s [*] Holy Spear: Accuracy 100% -> 150% [*] Potion Belt: Cleansed debuffs 5 -> 6 [/list] [b]Pyromancer[/b] [list] [*] Dark Lantern: Debuffs per Dark item 8 -> 7, Invulnerability time 2s -> 1.8s [*] Burning Banner: Cooldown 3.6s -> 3.8s [/list] [b]Berserker[/b] [list] [*] Spiked Staff: Mana Cost 4 -> 3 [/list] [b]Reaper[/b] [list] [*] Snake: Health per pet 40 -> 55 [*] Demonic Flask: Damage per debuff 0.35 -> 0.4 [*] Strong Demonic Flask: Damage per debuff 0.45 -> 0.5 [/list] [h3]Fixes[/h3] [list] [*] Fixed visual glitch of the Heart Container/Heart of Darkness [*] Fixed invulnerability animation staying in shop [*] More visual effects now react to time speed changes in combat [/list]