[h3]Hey everyone,[/h3] It's patch day! Hope y'all have been having fun with the game so far <3 This week we're adding a new craftable early-game weapon, the [b]Shovel[/b]. We also made several balancing changes, most notably, [b]shields[/b] now work differently. Instead of generating Block when you're attacked with a Melee weapon, they now [b]prevent[/b] a fixed amount of damage. We planned a shield rework for a while, and we'll see how it works out! When you open the ingame options, you'll see we added a lot of settings, such as more window modes, FPS limit, cursor size and others. We'll continue to add more in the following versions. Please keep in mind that we're a two-person dev team and this is a demo - and we're tweaking things and fixing bugs every week to make this a fun experience for y'all and work towards an awesome full version :) [h3]Joining the community[/h3] Found a bug? Want to share fanart or BPB content? Or just like to talk to other players about the game? Join our Discord server here: https://discord.gg/sbEkqeUKNr [h3]Patch notes for 0.6.0[/h3] [list] [*] NEW RECIPE: Shovel [/list] [b]Balance:[/b] [list] [*] Reworked: Wooden Buckler/Spiked Shield/Shield of Valor now prevent damage instead of generating Block, slightly increased amount to compensate [*] Sapphire (Weapon): Now works “On hit” instead of “On attack” [*] Fancy Fencing Rapier: Cooldown 1.9s -> 1.8s [*] Mr Struggles: Speed Boost: 150% -> 100% [*] Goobert: Heal 12 -> 11 [*] Light Goobert: Heal 18 -> 20 [*] Poison Goobert: Poison 3 -> 4 [*] Falcon Blade: Stamina cost 0.7 -> 1.0, bonus trigger speed 35% -> 30%, cooldown 1.8s -> 2.0s [*] Eggscalibur: Stamina cost 1.5 -> 1.3 [*] Blood Harvester: Stamina cost 1.6 -> 0.5, cooldown 1.4s -> 4.0s, cost 14g -> 12g [/list] [b]Fixes:[/b] [list] [*] Fixed repeated clicks caused by a plugged-in controller [*] Fixed some items never being on sale [*] FIxed an issue where an item was bought multiple times [/list] [b]Other:[/b] [list] [*] Added Option: Default battle speed [*] Added Option: Window mode [*] Added Option: FPS limit [*] Added Option: Reduce FPS when window is not focused [*] Added Option: Mute when window is not focused [*] Added Option: Cursor size [*] Brightened up the color of spike-damage numbers [*] Combat log: no longer shows Spikes and Vampirism activating for 0 damage/heal [*] Added Fire particles to Ruby Egg/Whelp/Chonk [/list]