[h3]Hey everyone,[/h3] Hope y'all have been having fun with the demo! Last week, we added [b]subclasses[/b]. And the feedback was overwhelmingly positive! So this week, we give Rangers a third subclass option, the [b]Pathfinder[/b]. The Pathfinder's item is Poison Ivy. It inflicts Poison itself and synergizes with other Poison items. We've also received a lot of feedback about the bag-moving change - and it seems you like the ability to reorganize more freely! To make it more convenient, we have added some quality-of-life features. You can now shift the entire inventory using the arrow keys, and you can Ctrl-click on items to send them to the storage (from your inventory or to instantly buy from the shop). [h3]Joining the community[/h3] We can make new content so fast thanks to all the players giving feedback & making bug reports. We would love to hear your item ideas, too! Join our Discord server here: https://discord.gg/sbEkqeUKNr [h3]Patch notes for 0.5.1[/h3] [list] [*] New Subclass item (Ranger): Poison Ivy [*] The whole inventory can now be moved using the arrow keys. [*] Items can now directly be pushed to storage with Ctrl+click from inventory and shop [/list] [b]Balance:[/b] [list] [*] Rib Saw Blade: Damage +1 [*] Jynx torquilla: Cost 8g -> 9g [*] Topaz (inventory): Stamina gain 1 -> 1.5 [*] Box of Riches: Cost 5g -> 6g [*] Piercing Arrow: Crit damage 20% -> 25%, Luck chance 20% -> 40% [*] Nocturnal Lock Lifter: Heal amplification 30% -> 25%. Lifesteal buff 25% -> 20% [*] Mr. Struggles: Debuff reflection chance 15% -> 30% [*] Artifact Stone Cold: Reduced numbers of stars. Cost 7g -> 10g [*] Spear: Cooldown 1.3s -> 1.5s [/list] [b]Fixes:[/b] [list] [*] Fixed an infinite stamina glitch [*] Crit chances are now shown on all items that can crit, not just weapons [*] Fixed sales disappearing after the item was reserved in the subclass-round [*] Regular Emerald (Armor) chance 35% -> 25% [/list] [b]Other:[/b] [list] [*] Styled tooltips for Unique items [*] Rephrased Bow and Arrow to make it clearer [*] Added a sound when items are pushed to storage [/list]