Hey everyone, we have a new demo update for you! This week, we were pretty busy with backend changes that should make sure more players can connect to our server and play online. We also added two new items: When you play as Ranger, you can now find Carrots in the shop. The other one is a recipe. Join our Discord server here to report issues and make item suggestions: https://discord.gg/sbEkqeUKNr Full change log for patch 0.4.0: [list] [*] NEW ITEM: Carrot (Ranger-specific) [*] NEW RECIPE: Eggscalibur (based on a suggestion by Champ on our Discord) [/list] [b]Balance:[/b] [list] [*] Thorn Whip: Stamina usage 2.0 -> 2.5, cooldown 2.2s -> 2.3s, damage +1 [*] Lightsaber: Stamina usage 1.0 -> 1.5, damage +1 [*] Garlic: Cooldown 6s -> 4s, Block 4 -> 3, now has 50% chance to remove Vampirism [*] Banana: Heal 5 -> 4 [*] Sapphire/Emerald/Topaz/Ruby (inventory): Cooldown increased [*] Gems (Weapon/other): Overall slightly improved [*] Hammer: Stun duration 0.8s -> 0.7s [*] Lucky Piggy: Chance increased 10% -> 20% [*] Goobert: Heal 12 -> 15 [*] Steel Goobert: Block 15 -> 18 [*] Shield of Valor: Block chance 30% -> 35% [*] (Strong) Health Potion: Poison cleansed 2 -> 3 [*] Claws of Attack: Cooldown 1.8s -> 1.6s [*] Darksaber: damage per debuff stack 0.35 -> 0.5 [*] Holy Armor / Emerald and Amethyst (inventory) / Jynx now always activate on cooldown even if there is nothing to cleanse/buff [/list] [b]Fixes:[/b] [list] [*] Fixed Djinn Lamp progress looking weird [/list] [b]Other:[/b] [list] [*] Large backend changes that should make the networking more reliable [*] Effects of buff/debuff stacks are now shown on tooltips in battle [*] Tooltips now show debuffed stats in red [*] Wording changes on gemstones and Lucky Piggy [*] Added hover particles to Lightsaber, Holy Armor and Vampirism items [*] Enabled cloud saves [/list]