Backpack Battles Patch 0.3.5
Author: playwithfurcifer_business,
published 1 year ago,
Hey everyone, we got another weekly patch ready!
This one adds the [b]Survival[/b] game mode. It works like this: When you achieve 10 wins in a run, you can take the win and secure your reward - or start Survival mode. In this mode, you must make it through round 18 without losing all your lives. If you survive, you win more ranking and bonus trophies.
[url=https://clan.cloudflare.steamstatic.com/images//44182194/75c5fcca1a436d98c4eaa483884cf4735a192c78.png][img]https://clan.cloudflare.steamstatic.com/images//44182194/2b6b8ba6ce404daef9a41fa0bffa78ea60bf4df2.png[/img][/url]
The new mode will give you the opportunity to perfect your end-game builds! Let us know how you like the new mode! The best place to leave feedback, bug reports & ideas is our Discord! Join our Discord server here: https://discord.gg/sbEkqeUKNr
Full patch notes for version 0.3.5:
[list]
[*] NEW MODE: After 10 wins, you can choose to enter Survival Mode for a larger reward
[*] NEW RECIPE: Hero Longsword
[*] NEW RECIPE: Falcon Blade
[*] Improved shop offerings prioritization to offer a broader spectrum of items
[*] When hovering an item that is part of a recipe, blue connection lines to other recipe items are drawn
[/list]
[b]Balance:[/b]
[list]
[*] Spike damage is now capped at the incoming damage
[*] Vampirism healing is now capped at the dealt damage
[*] Fanfare: now also removes 1 Spike on activation.
[*] Steel Goobert: Activations 5 -> 4
[*] Goobert: Activations 6 -> 5
[*] Fly agaric: Cooldown 4s -> 5s
[*] Broom: Blind chance 30% -> 35%
[*] Walrus Tusk: Cost 3g -> 4g
[*] Hammer: Stun chance 50% -> 60%, duration 1s -> 0.8s
[*] Bow and Arrow: Cooldown 3s -> 3.5s
[*] The Lovers/Blood Goobert now heal based on the damage done - it also heals more when critting
[/list]
[b]Fixes:[/b]
[list]
[*] Tooltips are cleared on scene switches now
[*] Fixed items sometimes remaining highlighted after being dropped
[*] Fixed items spawning inside each other on the title screen
[*] Fixed collision shapes of items in the storage box sometimes rotating without taking the sprite with it
[/list]
[b]Other:[/b]
[list]
[*] Added Furcifer hint that gold can be carried between rounds
[*] Your rank is now shown on the character sheet when in the shop
[*] Added Banner behind “Unranked”
[*] Fixed Ranked Button text wrapping in windowed mode
[/list]