Backpack Battles Patch 0.3.4
Author: playwithfurcifer_business,
published 1 year ago,
Hey everyone!
This update brings new two new shop items - one of them is the Deck of Cards. When you have it in your inventory, you can buy [b]cards[/b] in the shop that you can [b]chain[/b] in your backpack. There are 5 cards currently, and their effects can change depending on where you place them in the chain.
[url=https://clan.cloudflare.steamstatic.com/images//44182194/6737ef04f7e4df5c37fe37da227ad4b512c8b73a.png][img]https://clan.cloudflare.steamstatic.com/images//44182194/5ab0c4901cf949b3d868b9b8b2b8848c552eb177.png[/img][/url]
Let us know how you like the new mechanics! The best place to leave feedback, bug reports & ideas is our Discord! Join our Discord server here: https://discord.gg/sbEkqeUKNr
Full patch notes for 0.3.4:
[list]
[*] NEW MECHANICS: Heat and Frost: Heat increases cooldown rates by 2%, Frost reduces them by 2%. We introduce it on a few items now and will do more with it in the future :)
[*] NEW ITEM: Jynx torquilla
[*] NEW ITEM: Deck of Cards (Giving you access to the following NEW ITEMS: The Lovers, Ace of Spades, White-Eyes Blue Dragon, Holo Fire Lizard, Darkest Lotus)
[/list]
[b]Balance:[/b]
[list]
[*] Broom: Blind chance 25% -> 30%
[*] Spear: damage 1-7 -> 1-8
[*] Hammer: damage 5-8 -> 6-8
[*] Critwood Staff: Mana usage 6 -> 4
[*] Unhealing Staff: heal 8 -> 10
[*] Book of Light: healing 4 -> 5
[*] Manathirst: life drain 10 -> 12
[*] Ruby Whelp: Now gains 2 Heat. Cooldown 1.5s -> 1.8s
[*] Pan: damage 2-4 -> 3-4
[*] Goobert: heal 10 -> 12
[*] Steel Goobert: 10 -> 12
[*] Blood Goobert: Activations 7 -> 6
[*] Light Goobert: Blind duration 3s -> 4s, heal 15 -> 18
[*] Rainbow Goobert: larger numbers
[*] Protective Purse: Cost 3g -> 2g
[/list]
[b]Fixes:[/b]
[list]
[*] Fanfare shows the correct cooldown in combat
[*] Ruby Egg progress is now shown again
[*] Spear and Stone now only remove armor when hitting and before dealing the damage, Rib Saw Blade removes Spikes/Regeneration only when hitting and before dealing the damage
[*] Fixed Bow and Arrow always double attacking after first crit of the affected weapon
[*] Fixed win particles from popping back in the next fight when clicked away very fast
[*] Gold and Health tooltips now reset properly after a run ended
[/list]
[b]Other:[/b]
[list]
[*] Lucky is now called Luck
[*] Holy Armor’s description now has a star
[*] Many more description improvements
[*] Game now shows the ranking consequences of conceding a game
[*] Items now emit their particles when hovered, not just when grabbed
[*] Game mode and rank are now shown after fight
[/list]