Backpack Battles Patch 0.3.3
Author: playwithfurcifer_business,
published 1 year ago,
Hey everyone, it's patch day! This update mostly brings balance changes, quality of life improvements and fixes issues you have reported.
But! We also added three new items - the Djinn Lamp can be found in the shop, and two are recipes. Going forward with the growing item pool, we now made some items class-specific. This will give the classes more identity and you will find fewer items in the shop that don't fit into your build.
The best place to leave feedback, bug reports & ideas is our Discord! Join our Discord server here: https://discord.gg/sbEkqeUKNr
Full patch notes for 0.3.3:
[list]
[*] NEW ITEM: Djinn Lamp
[*] NEW RECIPE: Darksaber
[*] NEW RECIPE: Rainbow Goobert Omegaooze Prime Slime
[*] Separated class item pools (can be viewed in the new class tooltip):
- Ranger now has: Lucky Clover, Bow and Arrow, Acorn Collar
- Reaper now has: Fly Agaric, Death Scythe, Demonic Flask
[/list]
[b]Balance:[/b]
[list]
[*] Manathirst: damage 2-4 -> 3-5, cooldown 1.6s -> 1.4s. Lifesteal now triggers once 20 Mana are used in any way. Lifesteal amount is 10, it can be triggered multiple times.
[*] Book of Light: now also heals for 4, cooldown 4s -> 3s.
[*] Wooden Buckler: block chance 20% -> 25%
[*] Spiked Shield: now generates +1 Spike start of battle, next Spike requires 20 Block (total number of spikes therefore 3 -> 4)
[*] Bow and Arrow: damage 5-7 -> 6-8, cooldown 2s -> 3s
[*] Fancy Fencing Rapier: Lucky on miss 4 -> 3, cooldown 1.8s -> 2.0s
[*] Blueberries: cost 3g -> 2g
[*] Hero Sword: damage 3-5 -> 2-4
[*] Leather Armor: Block 30 -> 35
[*] Holy Armor: Block 35 -> 40
[*] Whetstone: cost 3g -> 4g
[*] Acorn Collar: cost 5g -> 6g
[*] Mana Orb: cost 7g -> 6g
[*] Thorn Whip: Start of battle Spikes 1 -> 2
[*] Death Scythe: damage 5-9 -> 6-10
[*] Goobert: heal 8 -> 10
[*] Steel Goobert: Block 8 -> 10, activations 6 -> 5
[*] Blood Goobert: activations: 8 -> 7
[*] Walrus Tusk: cost 4s -> 3s
[/list]
[b]Fixes:[/b]
[list]
[*] Fixed Hero Sword impacting Mana Orb, Demonic Flask
[*] Fixed Mana explanation missing in tooltips
[*] Fixed tooltips from the character sheet staying on screen during combat
[*] Combat Log cannot be opened from the shop anymore
[*] Fixed Pan having incorrect pick shape
[*] Storage Coffin effect is now only shown on tooltips of items that can activate
[*] Lightsaber now uses a miss animation
[*] Flute now displays modified cooldown correctly
[*] Rank counter now counts up to 100/ down to 0 correctly
[*] Fixed a way to grab items while crafting
[*] Fixed too many trophies showing up on combat results screen
[*] Fixed Fancy Fencing Rapier not generating Luck on Miss as rare interaction with Mana Orb
[*] Character can no longer be clicked through the combat results screen
[*] Player can no longer reserve items while dragging an item
[*] Fixed Stamina Sack grab area being too small
[*] Fixed wrong matches between ranked and unranked players
[/list]
[b]Combat Log:[/b]
[list]
[*] Now highlights the acting item
[*] Reduced margins so more can be shown while taking up less space
[*] Now logs out of stamina
[*] Now logs when stamina was gained
[*] Now logs when stamina was removed from opponent
[*] Added X to close
[*] Cursor changes to signal resizeable area
[*] Can be picked and dragged on the entries
[*] Can no longer be opened through the combat results screen
[*] Critical damage is now logged with red damage number
[*] Can now be scaled in x-direction as well by dragging bottom right
[*] Added resize cursors
[/list]
[b]Other:[/b]
[list]
[*] Explanations for Vampirism and Spikes in tooltips are more precise now
[*] Overhauled lightsaber artwork
[*] Added particle effects for the activation of Staff of Unhealing, Critwood Staff, Light Goobert, Lightsaber, and Book of Light
[*] Improved Ruby Whelp attack animation
[*] Added particles for ranking changes
[*] Multiple Fanny Packs are now accumulated in the tooltip
[*] Opening/closing recipe book now has a sound, hovering items makes a sound
[*] Added new interaction sounds for Goobert and Book of Light
[*] Relayouted the shop
[*] Idle animations now vary the speed
[/list]