Backpack Battles Patch 0.3.0
Author: playwithfurcifer_business,
published 1 year ago,
Hey everyone, thanks for checking out the game! We are back with a huge patch for Backpack Battles - this time, we have fresh new character sprites for the Ranger and the Reaper. Hope you like them! We also added [i]Goobert [/i]and 5 evolutions you can craft, as well as the Bloody Dagger!
The best place to leave feedback, bug reports & ideas is our Discord! Join our Discord server here: https://discord.gg/sbEkqeUKNr
Find the complete patch notes for 0.3.0 below:
[list]
[*] NEW Ranger and Reaper sprites (Old ones can still be enabled in Options, then allowing to switch sprites freely)
[*] NEW ITEM Goobert
[*] NEW RECIPE Poison Goobert
[*] NEW RECIPE Blood Goobert
[*] NEW RECIPE Steel Goobert
[*] NEW RECIPE Light Goobert
[*] NEW RECIPE Bloody Dagger
[/list]
[b]Balance:[/b]
[list]
[*] Whetstone: now gives +1 damage (min and max) and costs 3 gold
[*] Hero Sword: deals 3-6 damage and gives +2 damage
[*] Dragonskin Boots: now trigger at 70%, they also remove 2 Poison
[*] Demonic Flask: Cost 7 -> 8 Gold, damage 0.7 -> 0.5
[*] Pestilence Flask: Poison 5 -> 4
[*] Hammer: Stun chance 40% -> 50% (to compensate a bit for the bug fix)
[*] Bag of Stones: Cost 2 -> 3 Gold
[*] Protective Purse: Block 3 -> 4
[*] Blinding Light: Blind 7 -> 8
[*] Hungry Blade: now deals +1 damage for each Vampirism you have
[/list]
[b]Fixes:[/b]
[list]
[*] Fixed Hammer triggering far more often than it should under some circumstances
[*] Fixed Demonic Potions being affected by Vampirism and Spikes
[*] Bloodthorne and Poison Dagger did not play their attack animations
[*] Fixed speed slider influencing game speed when grabbed at the end of a fight
[*] Fixed Fatigue and Poison being affected by Blind
[*] Dragon Skin Boots, Health Potion, and Demonic Flask now trigger immediately when health drops below the threshold through conversion
[*] The game now deals better with corrupted save files
[/list]
[b]Other:[/b]
[list]
[*] Stars: added a little inline to make them distinguish better from yellow background
[*] After a ranked 10-win run, the number of tries left is shown in a banner
[*] We now deal better with server-side disturbances
[*] Recipes now show the name of the resulting item
[*] “Eye symbol” now shows the number of wins, losses and the round, as well as the result of the round
[/list]
[b]Coming soon:[/b]
[list]
[*] Item Recipe Book!
[/list]