Backpack Battles 0.9.16 - LOADOUTS & NEW ITEMS!
Author: playwithfurcifer_business,
published 3 months ago,
[h3]Hi everyone,[/h3]
Another big patch is ready to go live, and with that we are ready to introduce a mechanic that we talked about for quite a while!
[img]https://clan.cloudflare.steamstatic.com/images//44182194/d4145b660be324cd8d3d27260eee60c7130da155.png[/img]
The [b]alternative starting bags[/b] are here and we are very excited to see them in action!
Another addition are [b]5 new Unique items[/b] that you can find in the shop if you're lucky!
Also, we have thrown in a new Epic shop item, the [b]Unstable Recombobulator[/b] that helps you recycle items you no longer need.
[img]https://clan.cloudflare.steamstatic.com/images//44182194/d4865eda3b05379d126cca6b113d2ca2b1b2519d.png[/img]
As usual, this is expected to shake the balance up a bit, so expect adjustments in the following weeks in order to deal with that.
We are planning to add one more major mechanic before full release, which will come in the next major update. Stay tuned for more details and potentially a beta branch popping up in the next few weeks! 🙂
[h2]Get the Ranger Plushie Now![/h2]
We just launched another plushie campaign together with Makeship - the Ranger. She's super soft and comes with a Wooden Sword, a removable backpack that contains a Lucky Clover and a Goobert and you can even take off her hood!
[url=https://www.makeship.com/products/ranger-plushie]Order yours now[/url] because it's only available for a limited time.
[url=https://www.makeship.com/products/ranger-plushie][img]https://clan.cloudflare.steamstatic.com/images//44182194/96feabe18ffaa923599e88f7a64ef68ed9c5a79e.png[/img][/url]
[h2]Changelog for 0.9.16[/h2]
[h3]New Content[/h3]
[list]
[*] New Ranger starting bag option: Vineweave Basket
[*] New Reaper starting bag option: Relic Case
[*] New Berserker starting bag option: Utility Pouch
[*] New Pyromancer starting bag option: Offering Bowl
[*] New Unique: Artifact Stone: Death
[*] New Unique: Unsettling Presence
[*] New Unique: Stable Recombobulator
[*] New Unique: Time Dilator
[*] New Unique: Cubert
[*] New Epic Item: Unstable Recombobulator
[/list]
[list]
[*] Loadouts: All classes now have the option to choose one out of two class-specific starting loadouts and a randomized loadout.
[*] Random class: You can choose to randomize the character and the loadout using the dice button.
[/list]
[h3]Balancing[/h3]
[b]Neutral[/b]
[list]
[*] Shop Unique chance increased by 2% on every round
[*] Platinum Customer Card: Unique chance 15% -> 25%
[*] Prismatic Sword: Cooldown 1.5s -> 1.4s
[*] Stone Golem: Cooldown 6s / 3s -> 5.5s / 2.8s
[*] Amulet of Steel: Block needed for Empower 50 -> 45
[*] Amulet of Feasting: Speed bonus 30% -> 35%
[*] Amulet of Energy: Refund 20% -> 25%
[*] Amulet of Wild: Spikes damage limit bonus 40% -> 50%
[*] Amulet of Alchemy: Activation delay 3s -> 2.5s
[*] Mana Potion: Max health 15 -> 18
[*] Vampiric Potion: Lifesteal 19 -> 13 , Vampirism 1 -> 2
[*] Thornbloom: Stamina cost 2.2 -> 2.1, cooldown 2.2s -> 2.1s
[*] Holy Spear: Mana Cost 18 -> 14
[*] Blood Harvester: Stamina cost 0.5 -> 0.4
[*] Villain Sword: Cost 9 -> 8
[*] Crossblades: Speed increase 3% -> 4%
[*] Fanfare: Cooldown 4s -> 3.8s
[*] Holy Armor / Moon Armor / Corrupted Armor: Cooldown 2.8s -> 2.6s
[*] Vampiric Armor: Cooldown 3.0s -> 2.8s
[*] Gloves of Power: Block 5 -> 6
[*] Ruby Whelp: Cooldown 2.2s -> 2.1s
[*] Ice Dragon: Cooldown 2.2s -> 2.1s
[*] Eggscalibur now has the “Magic” type
[*] Leaf Badge: Cooldown 2.5s -> 2.3s
[*] Skull Badge: Cooldown 2.0s -> 1.8s
[*] Wolf Badge: Battle rage duration 4s -> 4.5s
[*] Flame Badge: Flame chance 50% -> 65%, Heat 4 -> 5
[/list]
[b]Pyromancer[/b]
[list]
[*] Balance-relevant bugfix: Molten Dagger no longer gains damage when missing
[*] Friendly Fire: Cooldown 3.4s -> 3.2s
[*] Emerald Whelp: Cooldown 2.2s -> 2.1s
[*] Sapphire Whelp: Cooldown 2.2s -> 2.1s
[*] Amethyst Whelp: Cooldown 2.2s -> 2.1s
[*] Obsidian Dragon: Cooldown 2.2s -> 2.1s
[/list]
[b]Ranger[/b]
[list]
[*] Big Bowl of Treats: Added 4 more star tiles
[*] Yggdrasil Leaf now has the “Magic” type
[/list]
[b]Reaper[/b]
[list]
[*] Snake: Maximum health per pet 60 -> 55
[*] Ruby Chonk: Cooldown 2.0s -> 2.1s
[*] Strong Mana Potion: Max health 20 -> 25
[/list]
[h3]Fixes[/h3]
[list]
[*] Fixed visual glitch with Amulet of Alchemy
[*] Fixed visual glitch with Box of Prosperity
[*] Gems are now kept in sockets better when crafting King Goobert, Double Axe etc.
[*] Fixed a visual glitch when using Ctrl + Z while an item was moving back to its place
[/list]
[h3]Other[/h3]
[list]
[*] Mega Clover now has particles when the Luck threshold is met
[*] Improved recipe tooltip layout on recipe page
[*] Improved positioning of storage box items after Ctrl + Z
[*] Added visual for a Phoenix that has used the reincarnation
[/list]