Release Patch! (Part five)
Author: Jason@RodentGames,
published 6 months ago,
It's been a fun week, and I still have more changes to go (multiple saves, auto-order/crafting smarts), but next week, I'm back at the day job, which will mean the patches will be a bit slower. Thanks for everyone's feedback it's been super helpful.
add: New tip! Guidance to help build more efficient towers by adding more Dimensional Doors!
add: New tip! For early game efficiency, Marvin will suggest removing Essence Reaping from all but one mage
add: New tip! To remove confusion on the priority system for certain rooms, Marvin will lay it out
add: New tip! Marvin wants to let you know that different magical attacks might cause fun reactions
add: The War Chamber will describe scrying and summoning tasks to describe the work the mages will do
fix: Building rooms overtop of empty rooms should no longer cause your tower add walls in the way!
fix: Intermittent troubles in the clinic on rare events
fix: Load game with no saves won't cause errors
fix: Some enemies having trouble finding rooms
fix: A few non-breaking issues around teaching and the chalkboard
fix: Summoning a boss after a completed scry will properly display the waves of enemies
Thanks!
Jason