Enchanted Updates: Controllers, Fixes, and More!
Author: Jason@RodentGames,
published 8 months ago,
Greetings, Artificers!
It's been a whirlwind of coding, debugging, and more coding here at the lone tower of RodentGames. With the Next Fest event over, I can get back to focused work on landing this project!
[h3]Controller Support Has Landed![/h3]
After much anticipation and more debugging sessions than I care to count, controller support is finally here! This update was particularly challenging due to the intricate dance of multi-window interactions, but after rigorous testing (and even more testing), it's ready. This addition marks a significant step towards making Artificer's Tower more accessible and enjoyable for everyone, including our Steam Deck wizards. Check out the demo with a controller and let me know all the places I went wrong!
[img]https://clan.cloudflare.steamstatic.com/images//44225778/d6e1b7843ae591e9d70c39b0353b5e870c5b3b24.gif[/img]
[h3]Quality of LIfe: Building Overtop[/h3]
It's funny how you can work on a project for years and not notice a simple interaction until you see someone play and try something you haven't thought of. I've seen several people try to build a room overtop of the empty rooms in the tutorial and had bug reports that rooms couldn't be built because of this expectation! Thanks to all the feedback, this blindspot is fixed. You can see below I was expecting people to click on the room but now you can just select and build overtop.
[img]https://clan.cloudflare.steamstatic.com/images//44225778/36e8a9a75a36b638e14e65459700cae4c428a238.gif[/img]
[h3]Quality of Life Improvements & Bug Squashes[/h3]
Your feedback has been invaluable, and based on that, I've zapped a number of bugs and made several quality-of-life improvements:
[list]
[] Fixed the elusive tooltip escape act in the Library.
[] Fixed the glossary to work with the hyperlinks again!
[] Squashed the controller gremlin that wouldn't let you close the shaman tutorial.
[] Polished the Residents menu for viewing health of all the mages in the tower quickly.
[] Clarified the "Pick your mages" prompt to avoid any confusion during selection.
[] Enhanced the tutorial to highlight the various ways to equip your mages, including the handy mass equip feature.
[] Improved the Portal room build process to ensure ingredient requirements are crystal clear.
[] Refined assignment selection and building processes for a smoother gameplay experience.
[] Updated sound effects for a more immersive tower defense experience.
[] More tips to help avoid confusion
[*] And many more tweaks and fixes to enhance your tower-building journey!
[/list]
[h3]Looking Ahead[/h3]
As I continue to conjure up new features and polish existing ones, your support and feedback remain my guiding stars. The next goal will be even more challenging by fixing all the UI to be legible on a Steam Deck!
Stay tuned for more updates, and as always, thank you for being part of this magical adventure.
Thanks!
Jason
[img]https://clan.cloudflare.steamstatic.com/images//44225778/275f272a46ed5cbbe67e9ee0c5924b8b045ae0cb.png[/img]