Big news from the Artificer's Tower front - Controller support is almost here! I've been hard at work retrofitting the game with full controller compatibility, a feature that was decided on a bit later in the development process. This meant revisiting each piece of the UI to ensure seamless integration, a challenge that has been both daunting and rewarding. [img]https://clan.cloudflare.steamstatic.com/images//44225778/a946c55ff08e167ed5c6e699a0f3cf2baf37b7a1.gif[/img] While overhauling the UI for controller support has been no small feat, the finish line is in sight. The demo will be updated with full controller support post-Next Fest, promising a more accessible and comfortable gaming experience for everyone. [img]https://clan.cloudflare.steamstatic.com/images//44225778/d6e1b7843ae591e9d70c39b0353b5e870c5b3b24.gif[/img] I hadn't mentioned it in the previous quick-fix notes, but there was a quality-of-life update to the Research book as well. One thing I noticed in playthroughs was how research was missed because you had to open every option individually to find anything you missed. This is much easier with a quick indicator of all the research left for every option. [img]https://clan.cloudflare.steamstatic.com/images//44225778/220da29ef51871d862b6c811d2f31304e6bd2f4a.png[/img] In addition to this exciting update, I'm eager to connect with you all during the upcoming live chat sessions. It's a fantastic opportunity for me to share insights, hear your thoughts, and discuss everything Artificer's Tower: Wednesday Chat: 5 PM PST Friday Chat: 3 PM PST Mark your calendars and join me as we delve into the world of Artificer's Tower together. Your feedback and engagement are invaluable to the game's ongoing development and success. Looking forward to chatting with you all soon! Jason [img]https://clan.cloudflare.steamstatic.com/images//44225778/275f272a46ed5cbbe67e9ee0c5924b8b045ae0cb.png[/img]