Beta 2.50
Author: Pinapl,
published 1 month ago,
With this update i've been focusing on bug fixing and performance improvements.
A lot of under-the-hood changes have been made in a most-likely futile effort to get the game running faster on weaker machines, I hope it helps!
With that said, here's the changelog you all know and love:
[h3]Additions[/h3]
[list]
[*] New cleaning sphere item comes free with every save file
[*] More crafting mingame sprites (WIP)
[*] New/updated merchant dialogue
[*] New info pop-ups for the tutorial and shop items
[*] Cursor now locks to the game window during gameplay if edge-panning is enabled
[*] Added discord join link and bug report button
[*] New beta-tester exclusive item will spawn in every save file loaded from now until early access
[/list]
[h3]Changes[/h3]
[list]
[*] Clicking "pin" on pinned scrolls now unpins the scroll
[*] Many minor adjustments made to the tutorial
[*] The merchant will now always carry all the items available for purchase
[*] Crafted items have higher-pitched sounds
[*] Big hammer grants slightly more progress with hits in crafting minigame
[*] Brick spawns further left on new saves
[*] Holiday rope friends are more obviously a result of the rope
[*] Moved early access warning in main menu
[/list]
[h3]Fixes[/h3]
[list]
[*] Game should no longer sound-blast you on save loading
[*] Popups behave slightly better
[*] Insense should no longer duplicate on save loading
[*] Alloys are reading proportions properly now
[*] Merchant dialogue doesn't speed up if holding an object
[/list]
[h3]Under the Hood[/h3]
[list]
[*] Rewrote liquid shader code (thank you Pines)
[*] Reduced the amount of work the camera has to do while zooming in/out
[*] Deleted all the unused assets from the game files
[*] Reduced frequency of various events (sound creation, object detection, etc)
[*] Lots of miscellaneous improvements I don't feel like writing down
[/list]
Early access is getting closer and closer, are you excited yet?
As always, please report any bugs you find ASAP in the discord, thanks!!!