Letting you all zoom out was an incredibly bigger headache than it warrented, so you better enjoy it to the fullest! Note: zooming all the way out seems to reduce framerate slightly, unsure why. Bugs eliminated, stuff added. here's the damage report: [h3]Additions[/h3] [list] [*] Rehauled camera controls, including the ability to zoom out [*] Added new settings & a "continue" button to the menu [*] Info popups re-worked and lots of new ones added [*] New sounds added [*] New texture for below the mine [/list] [h3]Changes[/h3] [list] [*] Tongs reworked to be better tongs than ever before [*] Metal & bits are now grabbable from inside the crucible if below a certain height (1/2 the crucible's depth) [*] Some existing sounds have been re-balanced or changed [*] Ore now dispenses from the refinery faster if it is smaller [*] Updated collision beneath the refinery [*] Opacity of edge-panning zone reduced [*] Tooltips now always show metal names [/list] [h3]Fixes[/h3] [list] [*] Tooltips no longer appear if the setting isn't enabled [*] Cobwebs won't spawn on items if they have weird rotations [*] Fiddled with various code to try and improve performance [/list] As we approach the early access release date, I am focusing on fixing any bugs and improving existing content. With this in mind however, as always any and all feedback is very appreciated. Consider joining the discord community to keep up to date with the game's progress, thanks!