Alnico Smithery is coming to early access October 25th! Be excited!!! Anyways... Bugs eliminated, stuff added. here's the damage report: [h3]Menus & UI[/h3] [list] [*] Auto-save setting now notes it is in seconds [*] Credits no longer speed up when clicking the finish button [*] Added blinking "|" to text input fields [*] Game now starts in a larger window by default [*] Removed "pause" and "unpause" text from top left of the screen [*] Tutorial visuals no longer display while the menu is open [*] Hovering over the refinery now shows the ore type names [*] Tool-tips setting now also shows ore-bit element names [/list] [h3]Changes[/h3] [list] [*] Refinery switches are now clickable instead of dragable [*] Removed Order Scrolls from merchant's wares [*] New Merchant UI implemented while the crate minigame is re-coded [*] New "Goodbye" merchant dialogue [*] Reduced wordyness of some tutorial prompts [*] added more info popups [*] new popups now appear on top of old popups [/list] [h3]Fixes[/h3] [list] [*] crafting minigame scuff marks no longer remain once the game is finished [*] clicking literally anywhere doesn't open pinned scrolls anymore [*] tutorial no longer lags on certain steps [*] crucible doesn't get permenantly welded to the tipper anymore [*] tongs no longer grab molds instead of ingots [/list] Any and all feedback/bug reports are very appreciated as always. Consider joining the discord community to keep up to date with the game's progress, thanks!