STEAM DECK ENHANCEMENTS!!
Author: Les,
published 1 year ago,
Hi all, over the last few weeks we were working on customisations required to play the series on Steam Deck.
You must have noticed after this patch are larger fonts, buttons and other interactive elements. Larger UI is necessary for much smaller screens; however, we hope to strike the right balance between desktop and console UI. Other changes are activated only in Steam Desk mode and include sensitivity settings to select units and zones (my thick fingers...) and a whole new way to show help and tooltips (by long-press).
[img]https://clan.cloudflare.steamstatic.com/images//33896060/cb19b29d89b036bca89df73b6c73ec8acc4c7a68.png[/img]
While at it we have also fixed a number of issues and back-implemented a few pending mechanics:
[list]
[*]Chaos Demons and Greenskins campaigns now have battle tasks and we are working on adding them to Dwarves and Forest campaigns too (thanks to Willisama).
[*]Resource items given are more targeted at craftable (known) items.
[*]Barkskin gives +2 Defence - combined with Bear Form and Nature Wisdom makes Dryads into a formidable melee unit (but time-limited).
[*]Dispel Magic is more reliable and burns a fixed amount of MP
[*]Disintegration damages a fixed amount of HP.
[*]Escape key can be used to close most of the dialogs.
[*]Bugfix for spawned units overlapped themselves (this is still being worked on).
[*]Bugfix for occasionally non-exploding Gunpowder Barrels.
[*]Bugfix for static objects blocking units with Hit-and-Run.
[*]Bugfix for Burning units not-detonating.
[*]...and many more (including re-balance of several units).
[/list]
There are a few more improvements to be made, including the Steam Deck-customized hints, touch-pad tutorial and also guide how to bind keys in the most effective manner.
As always, any feedback is welcome.
Take care,
Les & AOF Team