Hi all, I am proud to announce we finally backported crafting to all our previous games. It took longer than expected, but we are finally there!! Let me briefly remind you of what crafting feature does: [list] [*]During battles fallen enemies will generate resource items, for example: Slimes will drop Slime Goo, Wolves will drop Thick Fur, etc. [*]After battle, your units will gather a number of resources from killed enemies, and also resources from the environment, for example Poison Basil can be found on Swamps, while Volcano Crystals can be found on Lava levels. [*]Once an item is seen, your heroes can craft it from resources. However, different artifacts have different requirements of units' attributes, for example to craft Flame Axe you need to have a Blacksmith in your team and also a unit who can deal Fire Damage. [*]Items are grouped into themes, for example all items which have affinity with fire will be grouped into Flame tab. Also, crafting an item from a particular group has a chance of learning other items from the same group! [/list] As you can read above the system is complex, but also very versatile. As usual - any feedback is welcome. Take care, Les & AOF Team