INVISIBILITY AND DISEASE CHANGES!!
Author: Les,
published 3 years ago,
Hi all, over the last few weeks we have been working on a few unique mechanics for the Ratmen faction. However, we also re-factored a few of existing systems which apply to all existing factions:
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[*]Invisible units' attacks automatically become backstabs and have attack / damage bonuses to the first strike.
[*]Disease has a small chance to spread to any nearby unit (allies and enemies alike). Also, Disease reduces maximum hit points by one.
[*]We have added a number of traps, e.g. Bone Trap for Necromancers, and we are still working on back-porting traps mechanics to all other factions.
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Take care,
Les & AOF Team