Greetings necromancers, This new patch brings some quality of life improvements, as well as another data-driven pass on enemy balance. Additionally, the area 3 Insectomancer's reign of terror is over! There was a bug (haha) that was doubling the base stats of summoned Scarabs twice, rather than the just applying the standard area 3 enemy stat doubling. [h2]Game Improvements[/h2] [list] [*] Saves are now synced through Steam cloud! (Note: if experience issues with your save, contact me directly in the Discord!) [*] UX/UI improvements to the '3x3' screen [/list] [img]https://clan.cloudflare.steamstatic.com/images//42541450/a2006a3f0fdb01d745b1db24c7c607d2adcce794.png[/img] [h2]Content Changes: [/h2] [b]Compostable Corpses[/b] [b]Was[/b]: Whenever you sacrifice a minion, give a random minion in the shop its stats. [b]Now[/b]: The first time you Recycle a minion each turn, store its Attack and Health. Give those stats to next minion you summon. [h2]Enemy Changes:[/h2] [h3]-----Area 1-----[/h3] Smug Sorceress -1 Health [h3]-----Area 2-----[/h3] Shield Stealer received -1/-1. Scarabs have -1 Health. Shopkeeper received -1/-1 [b]Phytomancer, Combat 1/4[/b] Removed 1 Predatory Plant [b]Chaos Kitchen, Combat 1/4[/b] Removed Crazed Cook, added Furious Farmer [b]Chaos Kitchen, Combat 3/4[/b] Added an additional Furious Farmer [b]Chests, Combat 3/4[/b] Added a second Staff Stealer [h3]-----Area 3-----[/h3] [b]Insectomancer[/b] All area 3 Insectomancer fights now have 1 fewer Scarab Lord and 1 additional Scarab. [b]Phytomancer, Combat 1/4[/b] Added additional Predatory Plant [b]Dragon Boss[/b] Health reduced from 50 to 40 [b]Chanter Boss[/b] Lost Defender, gained Ranged. [h3]-----Area 4-----[/h3] [b]Queen Catharine[/b] +2 Attack to Catapults [b]Grand Emperor [/b] -2 Attack to Elite Archers Combat 3/4: Reduced number of perfected Kingdom Soldiers from 2 to 1 [b]Baron Baan [/b] Crystal Cannon Health halved from 32 to 16. Baron Baan Health reduced from 40 to 32 [h3]-----Area 5----- [/h3]Farmers from Combat 2/4 swapped with blessers in Combat 1/4 [b]Combat 3/4 [/b]Reduced the number of Lesser Demons from 5 to 3 [h2]Bug Fixes:[/h2] [list] [*] Removed Pink Square that appeared on some spells [*] Monstermash was using old behavior, rather than the behavior listed in the patch [*] Gravesoil incorrectly said "+1 Poison Mastery" but actually gives "+2 Poison Mastery". [*] Mushy was not applying poison when they themselves were attacked. [/list] [h2]Can't Repro: [/h2] if you use Augury as soul sorceress and send the minion from the shop straight to the graveyard (sell it) it won't count twice but only once [h3]Known Issue:[/h3] Some area 3 enemies enemies spawn with less life than expected on higher curses, due to some layering race condition I am sorting through