Week 6: An Ominous Cloud & Those Big Bugs
Author: 1337 pete,
published 5 months ago,
Greetings necromancers,
This new patch brings some quality of life improvements, as well as another data-driven pass on enemy balance.
Additionally, the area 3 Insectomancer's reign of terror is over! There was a bug (haha) that was doubling the base stats of summoned Scarabs twice, rather than the just applying the standard area 3 enemy stat doubling.
[h2]Game Improvements[/h2]
[list]
[*] Saves are now synced through Steam cloud! (Note: if experience issues with your save, contact me directly in the Discord!)
[*] UX/UI improvements to the '3x3' screen
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//42541450/a2006a3f0fdb01d745b1db24c7c607d2adcce794.png[/img]
[h2]Content Changes:
[/h2] [b]Compostable Corpses[/b]
[b]Was[/b]: Whenever you sacrifice a minion, give a random minion in the shop its stats.
[b]Now[/b]: The first time you Recycle a minion each turn, store its Attack and Health. Give those stats to next minion you summon.
[h2]Enemy Changes:[/h2]
[h3]-----Area 1-----[/h3]
Smug Sorceress -1 Health
[h3]-----Area 2-----[/h3]
Shield Stealer received -1/-1.
Scarabs have -1 Health.
Shopkeeper received -1/-1
[b]Phytomancer, Combat 1/4[/b]
Removed 1 Predatory Plant
[b]Chaos Kitchen, Combat 1/4[/b]
Removed Crazed Cook, added Furious Farmer
[b]Chaos Kitchen, Combat 3/4[/b]
Added an additional Furious Farmer
[b]Chests, Combat 3/4[/b]
Added a second Staff Stealer
[h3]-----Area 3-----[/h3]
[b]Insectomancer[/b]
All area 3 Insectomancer fights now have 1 fewer Scarab Lord and 1 additional Scarab.
[b]Phytomancer, Combat 1/4[/b]
Added additional Predatory Plant
[b]Dragon Boss[/b]
Health reduced from 50 to 40
[b]Chanter Boss[/b]
Lost Defender, gained Ranged.
[h3]-----Area 4-----[/h3]
[b]Queen Catharine[/b]
+2 Attack to Catapults
[b]Grand Emperor
[/b] -2 Attack to Elite Archers
Combat 3/4: Reduced number of perfected Kingdom Soldiers from 2 to 1
[b]Baron Baan
[/b] Crystal Cannon Health halved from 32 to 16.
Baron Baan Health reduced from 40 to 32
[h3]-----Area 5-----
[/h3]Farmers from Combat 2/4 swapped with blessers in Combat 1/4
[b]Combat 3/4
[/b]Reduced the number of Lesser Demons from 5 to 3
[h2]Bug Fixes:[/h2]
[list]
[*] Removed Pink Square that appeared on some spells
[*] Monstermash was using old behavior, rather than the behavior listed in the patch
[*] Gravesoil incorrectly said "+1 Poison Mastery" but actually gives "+2 Poison Mastery".
[*] Mushy was not applying poison when they themselves were attacked.
[/list]
[h2]Can't Repro:
[/h2] if you use Augury as soul sorceress and send the minion from the shop straight to the graveyard (sell it) it won't count twice but only once
[h3]Known Issue:[/h3]
Some area 3 enemies enemies spawn with less life than expected on higher curses, due to some layering race condition I am sorting through