Hotfix 0.1d: Realm's Lament's Revenge.
Author: 1337 pete,
published 7 months ago,
In general I want to save content adjustments to once a week on Fridays, but given that it's week 1, I'm adjusting and tuning as I see fit.
[h2]Gameplay Update:
[/h2]
[list]
[*]Realm's Lament Fight has be updated.
[*]Poison Change: After taking Poison damage equal to their stacks, a minion now loses half their stacks of poison, rounded up.
[/list]
[h2]Content Adjustments
[/h2]
[b][u]Frank[/u][/b]:
[list]
[*][b]Was[/b]: Support: Increase your Magic Mastery by the highest level among your stored minions.
[*][b]Now[/b]: Combat Start: Increase your Magic Mastery by the highest level among your stored
minions.
[/list] Buying Franks and immediately sticking them on your bench was too much upside for too little downside.
[u][b]Stein[/b][/u]:
[list]
[*][b]Was[/b]: Support: Increase your Poison Mastery by the highest level among your stored minions.
[*][b]Now[/b]: Combat Start: Increase your Poison Mastery by the highest level among your stored
minions.
[/list]Same as Frank, but worse, as Poison Mastery was even more valuable.
[u][b]Singularitus[/b][/u]:
[list]
[*][b]Was[/b]: Whenever a friendly spell triggers, you gain 1 Magic Mastery and 1 Poison Mastery this combat.
[*][b]Now[/b]: Whenever a Related minion attacks, you gain 1 Magic Mastery and 1 Poison Mastery this combat.
[/list]Singularitus was giving way a crazy amount of stats for too easy of a setup. In nearly even run, you will have spells that trigger frequently, so it was extremely easy to pop off without working for it.
[b][u]Grotesquerize[/u][/b]:
[list]
[*][b]Was[/b]: level 4 spell.
[*][b]Now[/b]: level 5 spell.
[/list]Grotesquerize is warping runs once gotten to early. This spell is still on my watch list, but having it at level 5 at least dampens its effect for now.