Hey folks, Another iteration on the Necroforager ability is up on the Beta. After some good discussion in the Discord, I think this new version is more exciting than the last version. [b]Was[/b]: "I can summon higher level minions by recycling related minions." [b]Now[/b]: "Whenever I Recycle a minion, add a higher level minion to the shop." I think this next version better satisfies the design goals of her rework (restated below), as her drafting gameplay produces more interesting branches than just "do I have minion that match these types. Additionally, allowing her her ability to be multiple times in the same turn, as well as turn-over-turn, means there's an exciting 'press your luck' minigame of growing a minion multiple levels higher by recycling your latest "recycle summon". If you go all-in on building tall, just watch out for that Phytomancer's Predatory Plants :D. [h3]Redesign goals: [/h3][list] [*]Preserve her "recycle matters" identity, while providing a more interesting gameplay experience than "here's a bunch of extra stats" [*]Reduce some of the chore-like behavior of making sure you've made your sacrifice each turn [*]Provide an opportunity for players to explore new strategies and gameplay loops that make the forage feel distinct from the other necromancers. [/list] Happy Harvesting!