[h3]Bug Fixes[/h3] #603 With Secret Tunnel and Bloody Whetstone, moving a minion in and out of the first slot gives it Sneaky/Ranged permanently. #604 On beta branch, when a unit dies the animation shows its HP always pop up back to 2 HP then the unit dies. Beta: dragons fire was showing up in combats over the top of one of the enemies units in New PVP mode Enemy's Song of malice was triggering for player's minions. Bug: a defender would take multiple poison checks in a single turn if it was the only remaining unit.