Hey folks, I have an update today for the beta branch that should improve the sluggishness the game experienced when bringing in rosters for Gamble/Training/Coliseum mode. The largest change was a deep overhaul to how passive abilities are re-applied when the game state changes. The game system is now more intelligent with when it should/shouldn't recalculate/re-render a minion. Given that, I will be testing/monitoring passive abilities closely, as those are the most likely area for issues. Enjoy the faster Coliseum runs! [h3][b]Bug Fixes:[/b][/h3] -Various errors with Buildings have been corrected, due to the passive ability system refactor. -Banner Reward visual inconsistencies have been corrected