Exciting news: terraforming updates are coming soon to Terrorformer TD! Map generation algorithms will now generate more interesting, random map shapes, with map erosion and expansion playing a bigger part between rounds. [img]https://clan.cloudflare.steamstatic.com/images//44888683/4daafc730e7e8206d623a9c72596243c98b176df.gif[/img] Spawners will now Seal randomly based on the terror level after each round, forcing the player to adapt to the changing map more than ever! [img]https://clan.cloudflare.steamstatic.com/images//44888683/9a8472226b91f7d23a438cc908cf91445a185de1.gif[/img] To assist in counteracting this new terrain-based threat, the player will gain access to two new Terraforming Tools: Extend will allow the player to create more map, by adding path tiles anywhere around the outer edge of the existing terrain. [img]https://clan.cloudflare.steamstatic.com/images//44888683/17a12a7764a92824e92c951a435c02c969f3aeb0.gif[/img] Shift replaces Seal; players can now move Spawn Tiles around the map to any valid location. [img]https://clan.cloudflare.steamstatic.com/images//44888683/3cacb96c14ab7264eb1566146c9077e87d2cf592.gif[/img] To make terraforming choices more interesting, Map Points will go away in the next update, and each Terraforming Ability will have its own counter. Players will be able to purchase Terraforming Abilities at the post-round shop, similar to unlocking towers or upgrades currently. Watch this space for more information on coming Terrorformer TD updates or Follow the game to be notified when updates are released!