Demo Changelog: 0.27
Author: DonGwydion,
published 6 months ago,
[h2]Patches 0.26a, 0.27a/b/c/d/e[/h2]
0.27a: Soft launch demo. Enjoy!
[h3]Bugfixes[/h3]
[list]
[*] Fix bug where home tower weapon wouldn't properly clear on game load
[*] Fix bug where selecting a new tower or spell wouldn't change what was shown in the Info Window immediately
[*] Fix bug where enemy spawn list was always cumulative and didn't reset after each round
[*] Fix bug with Black Hole warp status not working
[*] Attempt to fix bug where player gets stuck in modal window such as Card Unlock Progress during tutorial
[*] Fix bug where map points not properly re-set when loading a game/hitting undo all
[*] Fix bug where bottom menu panel is re-set to base management phase when exiting to menu and resuming during enemy attack phase
[/list]
[h3]Gameplay & Balance Changes[/h3]
[list][*] Split out Unlockables into separate window from Achievements
[*] Change Enhancements to be Roguelite perks, rather than Loadout items to assign
[*] Adjust and rebalance Spell and Tower unlocks upto level 32
[*] Remove One-Round Boosts from Post Round Window; add Science->Health Exchange
[*] Add max tile height for Elevate terraform ability
[*] Change spatial partitioning for enemies to favor a more balanced spawn
[*] Add per tick regen to all 3 bosses
[/list]
[h3]New Content & Misc.[/h3]
[list][*] Tweak skybox and lighting transitions one more time
[*] Update main menu logo to higher res version
[*] Add Home Tower Preview to New Game window
[*] Add/change all Spells in-game; bring all 13 Spells into game
[*] Add new achievements based on Tower type
[*] Add more detail to Leaderboard entries
[*] Change Leaderboard Score formula to result in much more reasonable numbers
[*] Change Steam Cloud to use Auto-Cloud, rather than Cloud API calls
[*] Add before->after tower level in Info Window when Elevating Tile with Tower on top
[/list]
[h3]Known Issues[/h3]
[list][*] Post Round Window is blank when reopened during a loaded saved game
[*] Spell buttons are not re-enabled when exiting to main menu and returning to game during Enemy Attack phase
[/list]
Thanks for taking the time out to try the Terrorformer TD demo! We hope you enjoy it!