[img]https://clan.cloudflare.steamstatic.com/images//43479516/aa446dc4b14ba02c5b9f51b2bc9727c2260bda57.jpg[/img] Friends, it's time to share our plans for the further development of Tenebris: Terra Incognita. [h2]“Emergency landing”[/h2] [b]Technical support[/b] [list] [*] Fixing bugs and errors [*] Edits to the balance of heroes and monsters [*] Animations polishing [*] Adding sound effects [*] Introduction of new types of achievements [/list] [i]December 2024[/i] [h2]“Heavy Weight”[/h2] [b]Major content update.[/b] [list] [*] Introduction of Crisis mechanics and world bosses. [*] A new area to explore, the Alien Ship. [*] Addition of new monsters and bosses. [*] 2 new Misty Wastes bugs. [*] Classes revision. [*] Complete rework of the Libritor class. [*] Introduction of new quest types (defense and hunt). [*] Reworking the lock picking mechanics. [/list] [i]May 2025[/i] [h2]“Secrets of the Blood Crater”[/h2] [b]Major content update.[/b] [list] [*] New area for exploration “Bloody Crater”. [*] Addition of new monsters and bosses. [*] Introduction of the “Time acceleration” feature. [*] Custom game difficulty. [/list] [i]August 2025[/i] [h2]“Game Release"[/h2] [b]Major content update[/b] [list] [*] New exploration area “The Great Glacier” [*] Addition of new monsters and bosses [*] Addition of 10 new classes [*] Introduction of unique heroes [*] Adding legendary and masterwork gear [/list] [i]April 2026[/i] [h2]First paid add-on[/h2] [b]Major content update[/b] [list] [*] Introduction of crafting system [*] Introduction of equipment sets [*] New hero archetype [*] New bosses and other high level content. [/list] [i]October 2026[/i] Friends, above are the “realistic deadlines” that we as a team should be able to meet. We have no publishers or investors, and no matter what, we want to make a great game, and we will! Since Tenebris sales in Early Access have not yet reached sufficient numbers, most of the team has to continue working full time to support themselves and their families. If the situation changes for the better, we can expect some acceleration of the game's development timeline. [i]Phantasmisa Studios team.[/i]