Update Notes for May 24th
Author: oprel,
published 6 months ago,
Just a little update to get you going for the weekend! Thanks for the bug reports, folks!
[h3]Changes[/h3]
[list]
[*] Fixed the mesh for anchor points being invisible.
[*] Fixed launching cannons shooting the player off in various weird directions because they were hardsetting the rotation of the player.
[*] Fix for a "Continue game" function being called after continuing a suspended run, causing the player's items to be reset.
[*] Hid the expedition flags in two levels in the instances they should not be seen.
[*] Made it less likely to spawn on top of or very close to a pit in Zone 3.
[*] Fix for spamming the pause menu sometimes making the players invisible.
[*] Mysterious asset compression stuff.
[/list]