Just a little update to get you going for the weekend! Thanks for the bug reports, folks! [h3]Changes[/h3] [list] [*] Fixed the mesh for anchor points being invisible. [*] Fixed launching cannons shooting the player off in various weird directions because they were hardsetting the rotation of the player. [*] Fix for a "Continue game" function being called after continuing a suspended run, causing the player's items to be reset. [*] Hid the expedition flags in two levels in the instances they should not be seen. [*] Made it less likely to spawn on top of or very close to a pit in Zone 3. [*] Fix for spamming the pause menu sometimes making the players invisible. [*] Mysterious asset compression stuff. [/list]