Update Notes for May 22nd
Author: oprel,
published 7 months ago,
Hello everyone! Today we have a big version increase from 1.0.0 to 1.0.1, AMAZING, I know. This is because we're preparing for another switch patch which benefits from splitting up the updates in big chunky numbers. Anyway! Some fun fixes and even new features for today!
[h3]Changes[/h3]
[list]
[*] Added Online Leaderboards for the Daily Mountain challenge!
[*] To help you with the daily mountain you now get two random Spirit Powers to help you!
[*] Fixed the player's progress sometimes not being correctly loaded into the current player when continuing a suspended run.
[*] Fixed a bug where jumping while rolling in a ball on the ground would shoot you in strange directions.
[*] Fixed a bug where grabbing physics objects with two hands and then releasing in a pattern would allow you to fly all over the map with them.
[*] Fixes for the altimeter sometimes not showing what you'd expect.
[*] Fixes for the incorrect time being shown for runs on the Daily Mountain.
[*] Extra checks the finish flag for the Daily Mountain always spawns.
[*] Fixes for the procedural music on routes sometimes getting stuck.
[*] Made walljumps slightly more intuitive.
[*] Removed the invisible wall in Starwatching.
[*] Tweaked the model for the throwable rope. Now no longer looks like it can be picked up after throwing.
[*] Made the CatOwner questline more likely to appear.
[*] Fix for interior players sometimes behaving oddly when continuing from a suspended run.
[*] Changed naming convention for savefile backups.
[*] Fix for unintuitive behaviour on the Spirit Totem menu.
[*] Fix for floating grabby creature being able to pull the player and objects inside geometry.
[/list]
Hope to see you all on the leaderboards!