Update Notes for May 16th
Author: oprel,
published 7 months ago,
Mostly just a little hotfix for yesterday's big patch!
[h3]Changes[/h3]
[list]
[*] Made the ejection checking a little bit less zealous. This was causing some players to jump at unexpected times when the system thought they were completely overlapping the wall.
[*] Cosmetics unlocked from expeditions are now automatically granted whenever a save file is loaded. They are also set to unlocked more rigidly.
[*] The amount of usable items you keep when starting a new run is now capped. (Max of 3 per item type)
[*] Made the teleporter a item a lot more fun. Can now go through walls and has a big indicator to show where you will appear again.
[*] Spikes placed in lines are less likely to extend much farther than they were intended to.
[/list]