Hello everyone! I was off to a games festival for a couple of days, it really refreshed my batteries! So here are more fixes for the bugs submitted by players like YOU. [h3]Changes[/h3] [list] [*] Can now suspend your game from any base camp. Just select [i]Go to Main Menu[/i] from either New Tully or a base camp on the mountain! [*] Fix for a bug that would sometimes not save your gems and items when you suspended your game. [*] Added a new character to every base camp that will allow you to preview which story characters are currently on the mountain. This costs a small fee and will make a certain tough achievement more easy to get. [*] Made saving behaviour more consistent. [*] Adjusted spawn positions for a bunch of chunks to make it less likely players spawn in weird positions at the beginning of a route. [*] Reduced faint timer of Pulse Crystals in Zone 4. [*] New algorithm for finding a way out when the player gets stuck inside geometry, making it much less likely it could be used to skip large sections of the map. [*] Fixed a bug that made it impossible to retry the Balloon Festival Mission. [*] Fixed a bug that would cause a softlock when pressing the Steam Deck button on the bulletin board. [*] Unlocked character features are no longer all marked as [i]NEW[/i] when restarting the game. [*] Made the hand magnetism work independent of framerate, which would cause weird issues of people flying past ropes/ladders/treebranches on higher framerates. [*] Made meteorite spawning in Zone 4 more fair. [*] When you are playing Surmount on Steam, it will show on your friends list in which Zone you are! [*] Various text fixes. [/list]