v1.017 __Bug Fixes:__ - Raptor Head Atomic Generator degrade bug fixed. __General:__ - Team Damage On by Default. - Environment On by Default. - Global Damage: 0.9 -> 0.88 - **Almost every map updated (removed annoying hazards & shields, adjusted width & height, etc...).** - Default Builds Updated. - - Removed annoying components such as Melee weapons and Tactical Maw. - - Added Friendly Fire Equipment. __Chassis:__ - Sentry Integrity: 400 -> 500 - Aquila Integrity: 300 -> 400 - Aquila Module Slots: 2 -> 3 - Aquila EMP Resistance: 0% -> 29% - Turtle Explosive Resistance: 0% -> 15% - Turtle Kinetic Resistance: 0% -> 15% - Orbital Integrity: 600 -> 675 - Orbital Thrust Deficiency: .8 -> .6 (Buff) - Babel Explosive Resistance: 0% -> 15% - Babel Kinetic Resistance: 0% -> 15% __Weapons__ - EKW weapons RoF: 29 -> 30 - All Artillery weapons RoF: 34 -> 35 - Rifled Sniper Cannon RoF: 33 -> 34 - EMP Cannon Damage: 5.2 -> 6.96 - EMP Cannon EMP: 0.08 -> 0.6 - EMP Cannon Damage to Shields: 75 -> 225 - EMP Cannon EMP Duration: 2 -> 3 - Rapier Missile Max Lifetime: 300 -> 100 - Air Death Missile Max Lifetime: 400 -> 125 - Super EMP Rocket Gravity: 0.0058 -> 0.0087 (same as EMP Rocket) - Super EMP Rocket Velocity: 0.1688 -> 0.2532 (same as EMP Rocket) - Ammobliterator Damage: 95 -> 90 - Thunderblade Damage to Shields: 100 -> 850 - Thunderblade EMP: 0.5 -> 0 - Thunderblade EMP Duration: 1 -> 50 - Storm Hammer Damage: 500 -> 675 - Storm Hammer RoF: 18 -> 16 - Storm Hammer Radius: 0.35 -> .037 - Fusion Lance Reload Time: 225 -> 105 - Fusion Lance (Minimum) Energy Required to Shoot: 5 -> 1 - Fusion Reaver Reload Time: 4500 -> 450 - Smash Energy Use: 0.5 -> 0 __Components:__ - Bullet Storm Integrated Module: ETA -> Targeter