v1.017
Author: Blackout Nearos,
published 2 weeks ago,
v1.017
__Bug Fixes:__
- Raptor Head Atomic Generator degrade bug fixed.
__General:__
- Team Damage On by Default.
- Environment On by Default.
- Global Damage: 0.9 -> 0.88
- **Almost every map updated (removed annoying hazards & shields, adjusted width & height, etc...).**
- Default Builds Updated.
- - Removed annoying components such as Melee weapons and Tactical Maw.
- - Added Friendly Fire Equipment.
__Chassis:__
- Sentry Integrity: 400 -> 500
- Aquila Integrity: 300 -> 400
- Aquila Module Slots: 2 -> 3
- Aquila EMP Resistance: 0% -> 29%
- Turtle Explosive Resistance: 0% -> 15%
- Turtle Kinetic Resistance: 0% -> 15%
- Orbital Integrity: 600 -> 675
- Orbital Thrust Deficiency: .8 -> .6 (Buff)
- Babel Explosive Resistance: 0% -> 15%
- Babel Kinetic Resistance: 0% -> 15%
__Weapons__
- EKW weapons RoF: 29 -> 30
- All Artillery weapons RoF: 34 -> 35
- Rifled Sniper Cannon RoF: 33 -> 34
- EMP Cannon Damage: 5.2 -> 6.96
- EMP Cannon EMP: 0.08 -> 0.6
- EMP Cannon Damage to Shields: 75 -> 225
- EMP Cannon EMP Duration: 2 -> 3
- Rapier Missile Max Lifetime: 300 -> 100
- Air Death Missile Max Lifetime: 400 -> 125
- Super EMP Rocket Gravity: 0.0058 -> 0.0087 (same as EMP Rocket)
- Super EMP Rocket Velocity: 0.1688 -> 0.2532 (same as EMP Rocket)
- Ammobliterator Damage: 95 -> 90
- Thunderblade Damage to Shields: 100 -> 850
- Thunderblade EMP: 0.5 -> 0
- Thunderblade EMP Duration: 1 -> 50
- Storm Hammer Damage: 500 -> 675
- Storm Hammer RoF: 18 -> 16
- Storm Hammer Radius: 0.35 -> .037
- Fusion Lance Reload Time: 225 -> 105
- Fusion Lance (Minimum) Energy Required to Shoot: 5 -> 1
- Fusion Reaver Reload Time: 4500 -> 450
- Smash Energy Use: 0.5 -> 0
__Components:__
- Bullet Storm Integrated Module: ETA -> Targeter