[u]General:[/u] - Icon graphic in lobby/host that indicates is a player is in configuration added. - Icon graphic for equipment slots available (like module slots) added. - Host's Start button flashes once all players have Readied Up. - Player's Ready Up button flashes intermittently until pressed. - Laserbeam sfx volume leveled. - 1x quad damage power-up spawn maximum within 10 minutes. - 1x infinite energy power-up spawn maximum within 10 minutes. - Camera auto-centers on respawn. - Rapid loader description updated to include RoF penalty. [u]Bug Fixes:[/u] - EMP scan perma-decloaking bug fixed. - Scorpion shoulder cloak issues fixed. - Energy weapons still able to fire after energy loss fixed. - Absolute Zero damage bugs fixed. - Naming a saved bot whilst in lobby or game host no longer types name in the chat box. - Lance hitbox not connecting consistently issue potentially fixed. - Fusion Blade Arm able to fire its melee attacks w/o enough energy (does no damage, but - consumes the energy nonetheless) fixed. - Powerups creating layer mask on wrong layer bug fixed. - Precursor equipment display inconsistency fixed. - Bug fix issue when firing both pulse laser and laserbeam prevents either from being fired correctly fixed. - Light & Heavy Cryo Fixed - Airburst RoF fixed