v1.007
Author: Blackout Nearos,
published 6 months ago,
__General:__
- **Preliminary AI.**
- Drones' weapons updated.
- MP name filter added.
- **Spawn logic revised for teams.**
- Quad armor power-up replaced with Impervious.
- Max of 1 spawn per 10 minutes.
- Graphic for equipment count updated.
__Chassis:__
- **Turtle: 1x Ordnance/Heavy -> 1x Heavy/Large**
- Turtle default chassis updated.
- **Turtle Thrust Ratio Above: .3 -> .19**
- Aquila Min Thrust: 60 -> 135
- **Sentry retains walking momentum when shooting behind.**
- Sentry Min Thrust: 130 -> 120
- Commando Thrust: 65 -> 120
- Commando Jump: 100 -> 120
- Commando Min Thrust: 180 -> 130
- **Scorpion retains walking momentum when shooting behind.**
- Scorpion wing mount placements adjustested.
- Scorpion tail slot: 1x Heavy/Large Rocket -> 2x Light/Rocket/Large Rocket
- Scoprion main slot: 1x Heavy/Ord -> 1x Ord
- Orbital Min Thrust: 55 -> 135
- **Bertha retains walking momentum when shooting behind.**
__Components:__
- Arm of Giglamesh 2 Integrity: 350 -> 325
__Weapons:__
- Minigun Shift aim enabled
- Heavy Gun Shift aim enabled.
- Ultra Gun Shift aim enabled.
- **Ultragun Damage 7 -> 10**
- Bullet Storm Shift enabled.
- Flame Thrower Max Lifetime: 15 -> 75
- Solar Incinerator Max Lifetime: 25-> 100
- Pulse Laser Damage: 55 -> 58
- Fire Bomb Launcher (AoE) Duration: 28 -> 38
- Fire Bombs now intercepted by flak, guns, and lasers.
- Cluster Bomb Launcher (AoE) Duration: 23 -> 38
- Cluster Bombs now intercepted by flak, guns, and lasers.
- Doomsday Cannon (AoE) Duration: 40 -> 45
- Doomsday Cannon Damage: 165 -> 160
- Plasma Spray (AoE) Duration: 0 -> 50
- Plasma Cannon (AoE) Duration: 0 -> 51
- Fusion Cannon (AoE) Duration: 51 -> 52
- Death Lotus Energy Use: 3 -> 2.75
- EMP Cannon EMP: 0.4 -> 0.3
- **Ice Cannon:**
- Gravity -.07215 -> -0.034
- Velocity: .24 -> .31
- Max Lifetime: 16 -> 12
- RoF: 20 -> 28
- EMP: 0.5 -> 3
- Damage to Shields equivalent to damage not on shields.
- EMP Duration: 0 -> 1
- Duration: 15 -> 45
- Weapon Path: Cryogenics -> Flak
- **Blizzard Cannon:**
- Gravity -.07215 -> -0.034
- Velocity: .24 -> .31
- Max Lifetime: 16 -> 12
- RoF: 20 -> 30
- EMP: 25 -> 3
- Damage to Shields equivalent to damage not on shields.
- EMP Duration: 1 -> 2
- Duration: 15 -> 75
- Energy Use: 0 -> .159375
- Weapon Path: Cryogenics -> Flak
- **The Absolute Zero:**
- Gravity -.07215 -> -0.034
- Velocity: .24 -> .31
- Max Lifetime: 16 -> 12
- RoF: 20 -> 32
- EMP Duration: 0 -> 3
- Duration: 30 -> 115
- Energy Use: 0 -> .5625
- Weapon Path: Cryogenics -> Flak
- Cold Blue:
- Gravity: 0.0001 -> 0
- **RoF: 210 -> 20**
- EMP: .5 -> 3
- Damage to Shields equivalent to damage not on shields.
- EMP Duration: 0 -> 5
- Duration: 30 -> 110
- Energy Use: 0 -> .375
- Ammo Count: 5 -> 12
- **Weapon Path: Cryogenics -> Flak**
- Piercer Rocket Damage: 125 -> 130
- Rapier Missile Velocity: .06 -> .084
- MultiRocket Velocity: 0.1688 -> .2
- Destructor Rocket Velocity: 0.15 -> .2
- Air Death Missile Velocity: .065 -> .085
- Blacksun Rapiers can be fired *without* Ord Stabilizers.
__Modules:__
- Blast Plating +5 resistance.
- Kinetic Plating +5 resistance.
- Charged Plating +5 resistance.
- Target Lock Cost: 1 -> .5 TJ
- PIN significantly buffed.
- Spectral Cloaking Device distortion affect added when cloaking.
- **Spectral Cloaking Device changes reverted from previous update.**
__Equipment:__
Second Gear Max Speed: 0.42 -> .044
__Bugs Fixes:___
- Accuracy tag bug fixed for Airbursts & MultiRockets.
- Name box graphically aligned in both lobby and hosts.
- Laser weapons (Pule & Laserbeam) have dmg vfx restored.
- Laserbeam + Pulse Laser combo damage bug fixed.
- Entering Configuration from MP host unchecks one's ready-up.
- EMP Absorber/Plating resistance ceiling bug corrected.
- Bulletstorm can no longer be fired in the air without Ord Stabilizers.